Update slots to support assigning to specific items

This commit is contained in:
Michal Pikulski
2025-12-08 13:34:06 +01:00
parent c15b7e9d92
commit fff50990f1
13 changed files with 446 additions and 2152 deletions

View File

@@ -86,6 +86,7 @@ PolygonCollider2D:
m_UseDelaunayMesh: 0
--- !u!212 &2825253017896168654
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -131,6 +132,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_MaskInteraction: 0
m_Sprite: {fileID: -642587728066523507, guid: 95d6dbee5cb1f694c971791ee60cad14, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -140,7 +142,6 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 1
--- !u!1 &4316370833098727305
GameObject:
@@ -176,6 +177,7 @@ Transform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3806274462998212361
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -221,6 +223,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_MaskInteraction: 0
m_Sprite: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -230,7 +233,6 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 0
m_MaskInteraction: 0
m_SpriteSortPoint: 1
--- !u!1 &7145022056631397938
GameObject: