Update slots to support assigning to specific items

This commit is contained in:
Michal Pikulski
2025-12-08 13:34:06 +01:00
parent c15b7e9d92
commit fff50990f1
13 changed files with 446 additions and 2152 deletions

View File

@@ -34,6 +34,7 @@ Transform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3593498626556091915
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -79,6 +80,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_MaskInteraction: 0
m_Sprite: {fileID: 277634131431117102, guid: 2cf4a5af200e48347b7dcd0dbd84d9ca, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -88,7 +90,6 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &563765657355903966
GameObject:
@@ -454,6 +455,7 @@ Transform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4677446939953396014
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -499,6 +501,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_MaskInteraction: 0
m_Sprite: {fileID: -2418630947029704618, guid: fbbc627f5a8f06e47a23369fd19f3998, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -508,7 +511,6 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2312511629901843318
GameObject:
@@ -544,6 +546,7 @@ Transform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5126475362876787783
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -589,6 +592,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_MaskInteraction: 0
m_Sprite: {fileID: 277634131431117102, guid: 2cf4a5af200e48347b7dcd0dbd84d9ca, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -598,7 +602,6 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2391935521422290070
GameObject:
@@ -637,6 +640,7 @@ Transform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6338084184716153992
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -682,6 +686,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_MaskInteraction: 0
m_Sprite: {fileID: -3811075571101519331, guid: cf5af87e6a25e9442b89f069b894a5fd, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -691,7 +696,6 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &253472492358066383
BoxCollider2D:
@@ -813,6 +817,7 @@ Transform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1081162597868568544
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -858,6 +863,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_Sprite: {fileID: 9105513792776133627, guid: 140f82f54aeb07e409575fe55dc6df14, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -867,7 +873,6 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!60 &4857176284453307382
PolygonCollider2D:
@@ -955,6 +960,7 @@ Transform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7072755111968586092
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -1000,6 +1006,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_Sprite: {fileID: 9105513792776133627, guid: 140f82f54aeb07e409575fe55dc6df14, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -1009,7 +1016,6 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &8095936409589519396
GameObject:
@@ -1045,6 +1051,7 @@ Transform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7713018619525726688
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -1090,6 +1097,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_MaskInteraction: 0
m_Sprite: {fileID: -2418630947029704618, guid: fbbc627f5a8f06e47a23369fd19f3998, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -1099,7 +1107,6 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &8607415572972099566
GameObject: