2 Commits

Author SHA1 Message Date
Michal Adam Pikulski
7096dffb54 Update readme docs for our systems 2025-10-21 12:37:57 +02:00
2573e7f80e Add a system for setting up "real" camera framing to work between devices (#26)
- In-level authoring utility to designate level bounds
- Camera Adapter component to be placed on a level's camera to perform the adjustments
- EdgeAnchor tool, which allows anchoring of game objects to the screen bounds

Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Reviewed-on: #26
2025-10-14 04:56:00 +00:00