Michal Pikulski
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1dfcee3d2c
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[Puzzles][Input] Update input handling to not mistakingly miss frames. Add debug frame input debugging.
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2025-09-03 16:55:21 +02:00 |
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Michal Pikulski
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93242b2702
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[Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving.
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2025-09-03 15:43:47 +02:00 |
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Michal Pikulski
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bd3140b10f
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[Player] Re-setup Pulver prefabs and configure the scale and follow component
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2025-09-02 14:08:36 +02:00 |
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Michal Pikulski
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39eeb044fd
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Setup correct sizes and Quarry level switch
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2025-09-02 13:59:31 +02:00 |
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Michal Pikulski
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48c4992517
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[Player] Add simple Pulver point-based following behind Trafalgar. Leave option for manually-directed movement.
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2025-09-02 13:20:25 +02:00 |
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Michal Pikulski
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d0dd3cdd17
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[Player] Setup pulver player prefab
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2025-09-02 12:33:36 +02:00 |
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Michal Pikulski
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e53b5a0034
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[Player] Add AI Pathfinding on a 2D grid to the player character
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2025-09-02 11:42:25 +02:00 |
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Michal Pikulski
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a03b70a1ca
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Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching
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2025-09-01 22:51:52 +02:00 |
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