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24f5228003
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Started to deal with the Gardener
This is driving slightly insane plus I forgot ALL the programs Alex told me about, i'll adress this tomorrow.
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2025-09-17 15:30:59 +02:00 |
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8b3c9a09cb
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Anna Lise is working!
A lot of hardcoded stuff but Anna Lise is working
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2025-09-17 13:59:21 +02:00 |
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DamianCorazza
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6a24330ea0
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Trying to make Anna Lise face the Bird before taking the picture to no avail
Can't make her look at the bird, got pissed off, gonna try tomorrow.
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2025-09-16 23:52:28 +02:00 |
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81723a3cdb
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Anna Lise Moves To the Spot and takes a picture when the bird is there.
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2025-09-16 18:14:00 +02:00 |
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70a14e5a84
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AnneLise moved to the spot, still trying to make her interactable then
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2025-09-16 15:52:30 +02:00 |
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Michal Pikulski
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a455e34ed0
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Add a sprite collider generator tool window
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2025-09-16 15:39:49 +02:00 |
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Michal Pikulski
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75be338065
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Working generic object pooling, pool monitor editor tool and batch component adder editor tool
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2025-09-16 15:02:57 +02:00 |
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Michal Pikulski
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bcc6f05058
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Working single-purpose object pooling solution
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2025-09-16 15:02:57 +02:00 |
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DamianCorazza
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d62516f0cb
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Added Bird Spawning and Copied behaviour for the hammer bird
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2025-09-12 12:49:07 +02:00 |
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Michal Pikulski
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445e36975d
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Interactable items - slotting working correctly and calling the dispatchers each time
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2025-09-12 12:26:44 +02:00 |
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Michal Pikulski
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ef96d80d51
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Small touchups of input and A* graphing
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2025-09-12 10:36:23 +02:00 |
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9b590ca6ec
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Made Changes To slotted items (not fully functional but progressing)
Added Unity events to the Slotting Items, the eyes react fine but sometimes they fuck up. gonna check that out later.
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2025-09-11 17:03:56 +02:00 |
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Michal Pikulski
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e1ff13db30
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Rework interactables into a flatter hierarchy, reenable puzzles as well
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2025-09-11 14:07:57 +02:00 |
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Michal Pikulski
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0ef25f265c
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Semi-working Interactables rework
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2025-09-11 14:07:57 +02:00 |
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1c987af2b8
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Added animations, two state machines
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2025-09-10 22:17:51 +02:00 |
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e431846cc1
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Modified the Prefabs for items
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2025-09-10 17:41:01 +02:00 |
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ce9f490ed5
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Changed All prefabs to variants of BasePrefab
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2025-09-10 16:13:43 +02:00 |
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f5bd7457a9
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Birdeyes animations
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2025-09-10 13:43:15 +02:00 |
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e970aa7b66
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Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
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2025-09-10 13:38:48 +02:00 |
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36ab5864e5
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Placeholder for bike horn + Pulver grid change + changed gardener tag
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2025-09-10 13:38:40 +02:00 |
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Michal Pikulski
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e0af6b999d
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[DivingForPictures] Tile spawning prototype for descending minigame
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2025-09-10 12:35:29 +02:00 |
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6f65297ba1
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Gardener and his animations implemented
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2025-09-09 17:45:51 +02:00 |
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253708a909
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Added Camera limits to town map and made some puzzle updates in quarry
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2025-09-09 14:30:37 +02:00 |
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Michal Pikulski
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c15f207415
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Fake Physics on Player
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2025-09-09 14:18:19 +02:00 |
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8d94fad5d9
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Puzzle hiccup
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2025-09-09 13:04:19 +02:00 |
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Michal Pikulski
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3f93ca3b66
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Add level switch confirmation popup
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2025-09-09 10:23:00 +02:00 |
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Michal Pikulski
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5804b170d0
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Fix slot items to fully work with the stashing prefab flow
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2025-09-09 10:10:21 +02:00 |
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a8d398e097
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Added Puzzle Steps and organized the Puzzle Item Data
Created folders for the puzzle and item data files and added Puzzle steps.
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2025-09-08 16:22:32 +02:00 |
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Michal Pikulski
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a1b1d7475f
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Preliminary screen rotation work
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2025-09-08 14:25:50 +02:00 |
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Michal Pikulski
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32888a6843
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[Interactions] Switch interactables to trace on layer configured in game settings
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2025-09-08 12:51:33 +02:00 |
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Michal Pikulski
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749d72904e
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Add main menu scene, setup framework for orientation switching
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2025-09-08 12:44:35 +02:00 |
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81cd20ceef
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Created Prefab of BurgerBuns
Pushing to test collisions in quarry level.
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2025-09-08 12:31:34 +02:00 |
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Michal Pikulski
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f161d0069b
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[Bootstrap] Redo scenes with bootstrapper
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2025-09-07 14:18:17 +02:00 |
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045bd7966e
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PLaceholder Items and organization
Items Placeholder Art Upload
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2025-09-05 17:37:21 +02:00 |
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9da2989b23
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Sorting Layers and pivot modifications
Added sorting layers to sprites and changed the pivots of most sprites
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2025-09-05 14:20:36 +02:00 |
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32f09f4755
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Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
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2025-09-05 11:42:00 +02:00 |
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15326d4658
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Created Placeholder Prefabs + Player Prefab
Changed Trafalgar Prefab
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2025-09-05 11:40:26 +02:00 |
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Michal Pikulski
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d3870ec342
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Fixup level path weirdness
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2025-09-05 09:13:37 +02:00 |
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Michal Pikulski
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4a098365d0
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Setup Universal Render Pipeline
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2025-09-05 09:10:19 +02:00 |
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Michal Pikulski
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d34eb77e20
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[Diving][FX] Add some simple bubble fun
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2025-09-04 22:26:45 +02:00 |
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6a3135d7ec
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Forgot to add all changes
I forgot to select all the changes in my previous commit
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2025-09-04 16:13:58 +02:00 |
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Michal Pikulski
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496ef10b8b
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[Player][Interactions] Items can be switched when picked up now
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2025-09-04 13:08:42 +02:00 |
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Michal Pikulski
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5d395ba4f4
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[Player][Interactions] Refactor common settings to be in the Game Settings SO. Update follow paramters and pathfinding for Pulver
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2025-09-04 11:12:19 +02:00 |
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Michal Pikulski
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65d8be6cf2
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Pulver correctly goes and retrieves the item. Items still need to be enabled again after a failed couroutine
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2025-09-04 00:14:31 +02:00 |
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Michal Pikulski
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0c930d09a4
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[Player][Interactions] Pulver moves to item and goes back. Item disappears, but in wrong order
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2025-09-04 00:00:46 +02:00 |
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5a996046cb
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Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
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2025-09-03 17:02:07 +02:00 |
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76f0e5ae22
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Level Enviro Work
Creation of some environment prefabs and playing around with the pathfinding.
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2025-09-03 17:01:55 +02:00 |
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Michal Pikulski
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93242b2702
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[Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving.
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2025-09-03 15:43:47 +02:00 |
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9f05200d5f
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Size Test + Added Toilets for reference
Checking the Size of the Map plus added some placeholder toilets to check the size of the map.
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2025-09-02 16:47:20 +02:00 |
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Michal Pikulski
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bd3140b10f
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[Player] Re-setup Pulver prefabs and configure the scale and follow component
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2025-09-02 14:08:36 +02:00 |
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