Commit Graph

3 Commits

Author SHA1 Message Date
e878a32263 Introduce input modes and Pause Menu (#8)
- Add input mode switching to the Input Manager
- Automatically set input mode on scene load - UI for MainMenu and GameAndUI for other scenes
- Add PauseMenu prefab, auto-loaded via the boostrap system
- Automatically control PauseMenu visibility based on current scene

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #8
2025-09-25 10:06:51 +00:00
abffb5c558 Michal saw we were programming with sticks 2025-09-11 13:53:42 +02:00
52bd7ef585 Installed Surge, fixed compile errors, moved a bunch of external stuff into folder 2025-09-10 10:53:04 +02:00