Commit Graph

7 Commits

Author SHA1 Message Date
Michal Pikulski
43779c560e Cleanup compile warnings, cleanup logs, spruce up level selection menu 2025-10-28 14:31:17 +01:00
Michal Pikulski
2aad46be98 AUtoprogress dialogue 2025-10-27 16:06:47 +01:00
Michal Pikulski
c3c9fd95a4 Add audio to dialogues 2025-10-17 15:20:51 +02:00
Michal Pikulski
e8180b21bf Strip debug logging from the game, fix screen weirdness 2025-10-14 15:54:11 +02:00
Michal Pikulski
81a6becd44 Implement Debug settings and provide an overview of the settings madness 2025-10-10 15:47:38 +02:00
3807ac652c Add support for images in dialogue windows (#19)
- Extend editor nodes with custom DialogueContent data type that holds either image or text
- Extend the dialogue importer to correctly process the new content into updated RuntimeDialogue content
- Update SpeechBubble to be able to display either text or image
- Add a custom property drawer for the DialogueContent to allow easy switching in graph authoring

Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Reviewed-on: #19
2025-10-08 09:34:58 +00:00
f686f28cb8 Create a simple dialogue authoring system, tied into our items (#10)
- Editor dialogue graph
- Asset importer for processing the graph into runtime data
- DialogueComponent that steers the dialogue interactions
- DialogueCanbas with a scalable speech bubble to display everything
- Brief README overview of the system

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #10
2025-09-29 09:34:15 +00:00