73e9e2b82f
Added cookie eating interaction, fixed museum interaction
2025-12-08 15:57:31 +01:00
2839223513
Implemented museum chain reaction
2025-12-08 13:18:51 +01:00
7de0e1776e
MVP for Dump Puzzle
2025-12-08 08:48:35 +01:00
1c64c67cf8
Worker barely working
2025-12-04 14:38:32 +01:00
2589e56bda
Finished secretary
2025-12-02 14:49:55 +01:00
4ae950bbcd
WIP Decorations
2025-11-28 05:05:17 +01:00
c5736f836a
Disabled Saves, moved Folders adn renamed Data files, and added a state machine to the cookie puzzle
2025-11-25 16:02:55 +01:00
57be1a941c
Added Cement Factory Puzzle Data
2025-11-25 03:52:47 +01:00
c0e5ec14bd
Moved boosterpack
2025-11-20 17:32:02 +01:00
058af331e0
pooper_minigame ( #62 )
...
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #62
2025-11-20 15:16:57 +00:00
journaliciouz
d317fffad7
Added audio data to the item pickups
2025-10-31 16:22:48 +01:00
ddbeb0fca3
Added alerts and modified the rocks in the environment.
2025-10-13 17:10:25 +02:00
a91b776c20
WIP Ended the BallTree
2025-10-07 16:56:52 +02:00
dea470f93f
Replaced almost all placeholders with final art
...
Some animations still need to be added and replaced, but most of the sprites are final now.
2025-10-07 13:04:14 +02:00
0627a2aeb7
Replacing with Final Art
2025-10-06 15:13:26 +02:00
f686f28cb8
Create a simple dialogue authoring system, tied into our items ( #10 )
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- Editor dialogue graph
- Asset importer for processing the graph into runtime data
- DialogueComponent that steers the dialogue interactions
- DialogueCanbas with a scalable speech bubble to display everything
- Brief README overview of the system
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #10
2025-09-29 09:34:15 +00:00
Michal Pikulski
5d81a2acfc
Move the prefab editor to a dedicated tool window
2025-09-10 15:53:31 +02:00
8d94fad5d9
Puzzle hiccup
2025-09-09 13:04:19 +02:00
a8d398e097
Added Puzzle Steps and organized the Puzzle Item Data
...
Created folders for the puzzle and item data files and added Puzzle steps.
2025-09-08 16:22:32 +02:00
81cd20ceef
Created Prefab of BurgerBuns
...
Pushing to test collisions in quarry level.
2025-09-08 12:31:34 +02:00
Michal Pikulski
05a8a5445f
[Interactions] Pulver now swaps, slots and combines items
2025-09-04 14:24:38 +02:00
Michal Pikulski
da5d2f2545
[Player][Interaction][Assets] Add placeholder assets for some more sprites. Move all to External/Placeholder. Add list of assets with attributions. Pulver combines items now
2025-09-04 13:08:42 +02:00
Michal Pikulski
496ef10b8b
[Player][Interactions] Items can be switched when picked up now
2025-09-04 13:08:42 +02:00
Michal Pikulski
93242b2702
[Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving.
2025-09-03 15:43:47 +02:00
Michal Pikulski
a03b70a1ca
Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching
2025-09-01 22:51:52 +02:00