Commit Graph

61 Commits

Author SHA1 Message Date
8b3c9a09cb Anna Lise is working!
A lot of hardcoded stuff but Anna Lise is working
2025-09-17 13:59:21 +02:00
DamianCorazza
6a24330ea0 Trying to make Anna Lise face the Bird before taking the picture to no avail
Can't make her look at the bird, got pissed off, gonna try tomorrow.
2025-09-16 23:52:28 +02:00
81723a3cdb Anna Lise Moves To the Spot and takes a picture when the bird is there. 2025-09-16 18:14:00 +02:00
70a14e5a84 AnneLise moved to the spot, still trying to make her interactable then 2025-09-16 15:52:30 +02:00
Michal Pikulski
a455e34ed0 Add a sprite collider generator tool window 2025-09-16 15:39:49 +02:00
Michal Pikulski
75be338065 Working generic object pooling, pool monitor editor tool and batch component adder editor tool 2025-09-16 15:02:57 +02:00
Michal Pikulski
bcc6f05058 Working single-purpose object pooling solution 2025-09-16 15:02:57 +02:00
DamianCorazza
d62516f0cb Added Bird Spawning and Copied behaviour for the hammer bird 2025-09-12 12:49:07 +02:00
Michal Pikulski
445e36975d Interactable items - slotting working correctly and calling the dispatchers each time 2025-09-12 12:26:44 +02:00
Michal Pikulski
ef96d80d51 Small touchups of input and A* graphing 2025-09-12 10:36:23 +02:00
9b590ca6ec Made Changes To slotted items (not fully functional but progressing)
Added Unity events to the Slotting Items, the eyes react fine but sometimes they fuck up. gonna check that out later.
2025-09-11 17:03:56 +02:00
Michal Pikulski
e1ff13db30 Rework interactables into a flatter hierarchy, reenable puzzles as well 2025-09-11 14:07:57 +02:00
Michal Pikulski
0ef25f265c Semi-working Interactables rework 2025-09-11 14:07:57 +02:00
1c987af2b8 Added animations, two state machines 2025-09-10 22:17:51 +02:00
e431846cc1 Modified the Prefabs for items 2025-09-10 17:41:01 +02:00
ce9f490ed5 Changed All prefabs to variants of BasePrefab 2025-09-10 16:13:43 +02:00
f5bd7457a9 Birdeyes animations 2025-09-10 13:43:15 +02:00
e970aa7b66 Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-09-10 13:38:48 +02:00
36ab5864e5 Placeholder for bike horn + Pulver grid change + changed gardener tag 2025-09-10 13:38:40 +02:00
Michal Pikulski
e0af6b999d [DivingForPictures] Tile spawning prototype for descending minigame 2025-09-10 12:35:29 +02:00
6f65297ba1 Gardener and his animations implemented 2025-09-09 17:45:51 +02:00
253708a909 Added Camera limits to town map and made some puzzle updates in quarry 2025-09-09 14:30:37 +02:00
Michal Pikulski
c15f207415 Fake Physics on Player 2025-09-09 14:18:19 +02:00
8d94fad5d9 Puzzle hiccup 2025-09-09 13:04:19 +02:00
Michal Pikulski
3f93ca3b66 Add level switch confirmation popup 2025-09-09 10:23:00 +02:00
Michal Pikulski
5804b170d0 Fix slot items to fully work with the stashing prefab flow 2025-09-09 10:10:21 +02:00
a8d398e097 Added Puzzle Steps and organized the Puzzle Item Data
Created folders for the puzzle and item data files and added Puzzle steps.
2025-09-08 16:22:32 +02:00
Michal Pikulski
a1b1d7475f Preliminary screen rotation work 2025-09-08 14:25:50 +02:00
Michal Pikulski
32888a6843 [Interactions] Switch interactables to trace on layer configured in game settings 2025-09-08 12:51:33 +02:00
Michal Pikulski
749d72904e Add main menu scene, setup framework for orientation switching 2025-09-08 12:44:35 +02:00
81cd20ceef Created Prefab of BurgerBuns
Pushing to test collisions in quarry level.
2025-09-08 12:31:34 +02:00
Michal Pikulski
f161d0069b [Bootstrap] Redo scenes with bootstrapper 2025-09-07 14:18:17 +02:00
045bd7966e PLaceholder Items and organization
Items Placeholder Art Upload
2025-09-05 17:37:21 +02:00
9da2989b23 Sorting Layers and pivot modifications
Added sorting layers to sprites and changed the pivots of most sprites
2025-09-05 14:20:36 +02:00
32f09f4755 Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-09-05 11:42:00 +02:00
15326d4658 Created Placeholder Prefabs + Player Prefab
Changed Trafalgar Prefab
2025-09-05 11:40:26 +02:00
Michal Pikulski
d3870ec342 Fixup level path weirdness 2025-09-05 09:13:37 +02:00
Michal Pikulski
4a098365d0 Setup Universal Render Pipeline 2025-09-05 09:10:19 +02:00
Michal Pikulski
d34eb77e20 [Diving][FX] Add some simple bubble fun 2025-09-04 22:26:45 +02:00
6a3135d7ec Forgot to add all changes
I forgot to select all the changes in my previous commit
2025-09-04 16:13:58 +02:00
Michal Pikulski
496ef10b8b [Player][Interactions] Items can be switched when picked up now 2025-09-04 13:08:42 +02:00
Michal Pikulski
5d395ba4f4 [Player][Interactions] Refactor common settings to be in the Game Settings SO. Update follow paramters and pathfinding for Pulver 2025-09-04 11:12:19 +02:00
Michal Pikulski
65d8be6cf2 Pulver correctly goes and retrieves the item. Items still need to be enabled again after a failed couroutine 2025-09-04 00:14:31 +02:00
Michal Pikulski
0c930d09a4 [Player][Interactions] Pulver moves to item and goes back. Item disappears, but in wrong order 2025-09-04 00:00:46 +02:00
5a996046cb Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-09-03 17:02:07 +02:00
76f0e5ae22 Level Enviro Work
Creation of some environment prefabs and playing around with the pathfinding.
2025-09-03 17:01:55 +02:00
Michal Pikulski
93242b2702 [Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving. 2025-09-03 15:43:47 +02:00
9f05200d5f Size Test + Added Toilets for reference
Checking the Size of the Map plus added some placeholder toilets to check the size of the map.
2025-09-02 16:47:20 +02:00
Michal Pikulski
bd3140b10f [Player] Re-setup Pulver prefabs and configure the scale and follow component 2025-09-02 14:08:36 +02:00
Michal Pikulski
39eeb044fd Setup correct sizes and Quarry level switch 2025-09-02 13:59:31 +02:00