Michal Pikulski
917230e10a
Simple interactable rework
2025-11-01 20:52:31 +01:00
Michal Pikulski
50448c5bd3
Revamp the prompt system, the bootstrapper system, the starting cinematic
2025-10-16 19:43:24 +02:00
Michal Pikulski
c0f141f5ac
Fix issues with the indicator null checks
2025-10-15 14:02:12 +02:00
Michal Pikulski
d80b29a7a7
Remove puzzle step indicators after puzzle step successfuly completed
2025-10-15 08:28:07 +02:00
Michal Pikulski
e8180b21bf
Strip debug logging from the game, fix screen weirdness
2025-10-14 15:54:11 +02:00
e713a580a9
puzzlestep_indicators ( #14 )
...
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #14
2025-10-02 05:42:17 +00:00
f686f28cb8
Create a simple dialogue authoring system, tied into our items ( #10 )
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- Editor dialogue graph
- Asset importer for processing the graph into runtime data
- DialogueComponent that steers the dialogue interactions
- DialogueCanbas with a scalable speech bubble to display everything
- Brief README overview of the system
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #10
2025-09-29 09:34:15 +00:00
Michal Pikulski
cec661586e
Fix issues with disabled puzzle steps not registering with puzzle manager
2025-09-12 14:39:08 +02:00
Michal Pikulski
e1ff13db30
Rework interactables into a flatter hierarchy, reenable puzzles as well
2025-09-11 14:07:57 +02:00
Michal Pikulski
d3c6b838b4
Big script cleanup. Remove the examples from Ropes' external package
2025-09-06 22:29:55 +02:00