Commit Graph

16 Commits

Author SHA1 Message Date
Michal Pikulski
9826dd1aa2 Cleanup level and prefabs 2025-11-02 10:15:08 +01:00
Michal Pikulski
1fffb9af8e Cleanedup prefabs and scenes 2025-11-01 20:52:32 +01:00
journaliciouz
e81879959e Properly queue critical VO clips 2025-10-30 14:17:47 +01:00
b49bb43f79 AnneLise bird counter implemented 2025-10-20 13:57:38 +02:00
594a9815cc AnneLise guidance 2025-10-17 16:15:43 +02:00
DamianCorazza
5e790a2438 Added Decorations for the Soundbird Area, Added colliders to annalise bush, added grass decorations 2025-10-16 15:39:06 +02:00
ddbeb0fca3 Added alerts and modified the rocks in the environment. 2025-10-13 17:10:25 +02:00
journaliciouz
b777450bd1 Anne Lise bush behavior update 2025-10-09 16:38:27 +02:00
92f935f272 Refactored Anne Lise bush into state machine 2025-10-08 15:47:36 +02:00
DamianCorazza
005cf510d5 Changes to some Lurespots 2025-10-07 23:15:19 +02:00
e713a580a9 puzzlestep_indicators (#14)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #14
2025-10-02 05:42:17 +00:00
Michal Pikulski
445e36975d Interactable items - slotting working correctly and calling the dispatchers each time 2025-09-12 12:26:44 +02:00
1c987af2b8 Added animations, two state machines 2025-09-10 22:17:51 +02:00
f5bd7457a9 Birdeyes animations 2025-09-10 13:43:15 +02:00
Michal Pikulski
5d395ba4f4 [Player][Interactions] Refactor common settings to be in the Game Settings SO. Update follow paramters and pathfinding for Pulver 2025-09-04 11:12:19 +02:00
Michal Pikulski
93242b2702 [Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving. 2025-09-03 15:43:47 +02:00