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b07eea6aae
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DialogueComponent doodles
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2025-09-29 11:15:55 +02:00 |
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c8cbc45f04
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Small updates to dispatchers in items and puzzles
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2025-09-29 11:15:55 +02:00 |
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Michal Pikulski
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5d81a2acfc
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Move the prefab editor to a dedicated tool window
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2025-09-10 15:53:31 +02:00 |
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8d94fad5d9
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Puzzle hiccup
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2025-09-09 13:04:19 +02:00 |
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a8d398e097
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Added Puzzle Steps and organized the Puzzle Item Data
Created folders for the puzzle and item data files and added Puzzle steps.
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2025-09-08 16:22:32 +02:00 |
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81cd20ceef
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Created Prefab of BurgerBuns
Pushing to test collisions in quarry level.
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2025-09-08 12:31:34 +02:00 |
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Michal Pikulski
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05a8a5445f
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[Interactions] Pulver now swaps, slots and combines items
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2025-09-04 14:24:38 +02:00 |
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Michal Pikulski
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da5d2f2545
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[Player][Interaction][Assets] Add placeholder assets for some more sprites. Move all to External/Placeholder. Add list of assets with attributions. Pulver combines items now
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2025-09-04 13:08:42 +02:00 |
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Michal Pikulski
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496ef10b8b
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[Player][Interactions] Items can be switched when picked up now
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2025-09-04 13:08:42 +02:00 |
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Michal Pikulski
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93242b2702
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[Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving.
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2025-09-03 15:43:47 +02:00 |
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Michal Pikulski
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a03b70a1ca
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Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching
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2025-09-01 22:51:52 +02:00 |
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