Commit Graph

150 Commits

Author SHA1 Message Date
Michal Pikulski
a55ba5e29c First steps with camera framing 2025-10-13 15:34:07 +02:00
Michal Pikulski
aefff3d050 Semi-working intro cinematic with loading screen 2025-10-13 14:25:11 +02:00
Michal Pikulski
65e14c07d2 Fix bug where input was blocked from levels other than main menu 2025-10-13 12:41:04 +02:00
af4bddf1e3 Merge branch 'main' into DamianBranch 2025-10-13 10:17:54 +00:00
Michal Pikulski
447d33fe55 Add a loading screen between scenes 2025-10-13 10:41:58 +02:00
Michal Pikulski
ab84c97675 Add skip functionality to Cinematics Manager 2025-10-13 09:22:18 +02:00
Michal Pikulski
f150ad0ce4 Fix bug with Pulver not returning to his usual movement after item pickup 2025-10-12 01:17:21 +02:00
Michal Pikulski
d5b30bdd99 Bandaid fix for input manager issues. Remove ass from applehills overworld. 2025-10-12 00:51:56 +02:00
75826f2dc9 Final addition of the cinematic managers 2025-10-10 17:26:55 +02:00
57652b87f6 Merge branch 'main' into DamianBranch 2025-10-10 16:49:25 +02:00
9359c47499 Added Decorations 2025-10-10 16:25:03 +02:00
Michal Pikulski
5b3f77c67b Simple QuickAccess setting to more easily retrieve common data 2025-10-10 16:19:05 +02:00
7288228b99 Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-10-10 15:56:07 +02:00
9f630e832d Intro cinematic plays when playing from mainmenu 2025-10-10 15:51:49 +02:00
Michal Pikulski
81a6becd44 Implement Debug settings and provide an overview of the settings madness 2025-10-10 15:47:38 +02:00
Michal Pikulski
0c5546efd2 Add backbone for card creation and implement Camera minigame mechanics 2025-10-10 14:49:42 +02:00
1fe48c995b Commmit minigame and tile logic 2025-10-10 14:45:23 +02:00
9d8dd28efd Added sound and cinematics managers to boot settings 2025-10-10 10:07:08 +02:00
journaliciouz
b777450bd1 Anne Lise bush behavior update 2025-10-09 16:38:27 +02:00
4ea8e7d16b Merge pull request 'DamianBranch' (#21) from DamianBranch into main
Reviewed-on: #21
2025-10-09 11:50:47 +00:00
3bd43a4d6d Added New Diving Tiles to the Minigame 2025-10-08 17:15:20 +02:00
92f935f272 Refactored Anne Lise bush into state machine 2025-10-08 15:47:36 +02:00
Michal Pikulski
0e17516df7 Add a pausable interface and make minigameobjecs pausable 2025-10-08 12:36:08 +02:00
3807ac652c Add support for images in dialogue windows (#19)
- Extend editor nodes with custom DialogueContent data type that holds either image or text
- Extend the dialogue importer to correctly process the new content into updated RuntimeDialogue content
- Update SpeechBubble to be able to display either text or image
- Add a custom property drawer for the DialogueContent to allow easy switching in graph authoring

Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Reviewed-on: #19
2025-10-08 09:34:58 +00:00
0a553162a6 Pull from Michal Stuff 2025-10-07 13:14:45 +02:00
dea470f93f Replaced almost all placeholders with final art
Some animations still need to be added and replaced, but most of the sprites are final now.
2025-10-07 13:04:14 +02:00
Michal Pikulski
d0d785d605 te-he, compile error 2025-10-07 13:00:58 +02:00
Michal Pikulski
eb938f9adb Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-10-07 12:57:23 +02:00
10992b43cc Unity Timeline Interaction System Integration (#17)
- Added InteractionTimelineAction component for timeline-driven interactions
- Implemented custom editor for timeline event mapping
- Updated interaction event flow to support timeline actions
- Enhanced character move target configuration
- Improved inspector UI for interactable components
- Added technical documentation for interaction system
- Refactored interaction action base classes for extensibility
- Fixed issues with character binding in timelines

Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #17
2025-10-07 10:57:11 +00:00
Michal Pikulski
f845673eca Remove dependencies on legacy variables in GameManager.Instance 2025-10-07 10:44:26 +02:00
Michal Pikulski
c46036dce6 Fix speed mismatch between direct and tap movement modes 2025-10-07 10:11:55 +02:00
ca27cf519b Merge pull request 'DamianBranch' (#16) from DamianBranch into main
Reviewed-on: #16
2025-10-07 07:57:20 +00:00
Michal Pikulski
328e8dea0a Finalize normalized movement settings 2025-10-07 09:42:59 +02:00
Michal Pikulski
348e982930 Use normalized movement settings 2025-10-07 09:28:41 +02:00
Michal Pikulski
413576701e Fix input switching bug, where input would not be registered to GameMode, if game was booted in correct orientation 2025-10-07 08:32:32 +02:00
7ed258f87a Added Sprites and Changed Placeholders for final art 2025-10-06 17:41:12 +02:00
b6b2605efb Merge pull request 'DamianBranch' (#15) from DamianBranch into main
Reviewed-on: #15
2025-10-06 10:45:26 +00:00
01189acef1 Added Anne-Lise Hiding Spot plus Kids Hidding spots 2025-10-06 12:38:16 +02:00
e713a580a9 puzzlestep_indicators (#14)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #14
2025-10-02 05:42:17 +00:00
Michal Pikulski
a6c63af911 Fix puzzle unlock issues 2025-10-02 07:16:39 +02:00
eabc1de569 Merge pull request 'DamianBranch' (#13) from DamianBranch into main
Reviewed-on: #13
2025-10-01 12:23:54 +00:00
DamianCorazza
fb24537daf Implemented Picnic Logic
(It can use some improvement)
2025-09-30 15:52:37 +02:00
Michal Pikulski
f1f4234c2a Wait for correct screen orientation 2025-09-30 13:13:37 +02:00
Michal Pikulski
5789dca302 Working directional movement animations 2025-09-29 15:55:25 +02:00
9b020f2c6f Merge branch 'main' into DamianBranch 2025-09-29 12:10:55 +00:00
f78c031cd3 Animations for Wolter 2025-09-29 14:10:14 +02:00
Michal Pikulski
8e93d40033 All working with the build - update initialization order for the ItemManager 2025-09-29 13:25:22 +02:00
f686f28cb8 Create a simple dialogue authoring system, tied into our items (#10)
- Editor dialogue graph
- Asset importer for processing the graph into runtime data
- DialogueComponent that steers the dialogue interactions
- DialogueCanbas with a scalable speech bubble to display everything
- Brief README overview of the system

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #10
2025-09-29 09:34:15 +00:00
52139cbe64 Flying Bird Puzzle section Complete.
Finished with the logic of the flying bird step.
2025-09-26 15:12:18 +02:00
3e6867ff51 Merge branch 'main' into DamianBranch 2025-09-26 10:30:12 +02:00