Michal Pikulski
c3c9fd95a4
Add audio to dialogues
2025-10-17 15:20:51 +02:00
6c0e1acdd6
Modified the Quarry Level Switcher in the Overworld and moved the area to move around.
2025-10-17 15:14:41 +02:00
246e66a1f6
New Menus And Fixed the headband Glow
2025-10-17 15:08:00 +02:00
Michal Pikulski
2a0dbe98a2
Game over screen return to levels menu
2025-10-17 14:28:13 +02:00
Michal Pikulski
5851b5a12f
Remove main menu from build and game flow
2025-10-17 14:03:33 +02:00
7cdc8fab22
Fixed outrocinematic and added audio
2025-10-17 13:44:22 +02:00
099a6093e0
Outro WIP
2025-10-17 13:03:01 +02:00
646e9711eb
Updated intro voiceover
2025-10-17 12:55:14 +02:00
82fce5c135
Added aglow to the Pickable Items
2025-10-17 12:36:09 +02:00
c94cd4f567
Merge branch 'main' into damianContentFreeze
2025-10-17 09:04:54 +00:00
15bc868cad
Modified The size of the Images in dialogue
2025-10-17 11:04:15 +02:00
Michal Pikulski
dafccdc286
Add main menu prefab
2025-10-17 09:57:20 +02:00
Michal Pikulski
3fc43fa92d
Hook up the score display
2025-10-16 23:59:25 +02:00
journaliciouz
09ae4b5ba7
WIP 2
2025-10-16 22:45:13 +02:00
journaliciouz
4fc005b082
WIP
2025-10-16 22:35:23 +02:00
journaliciouz
6f6333c8c4
Merge branch 'main' into diving-outrocinematic
2025-10-16 22:26:04 +02:00
Michal Pikulski
50448c5bd3
Revamp the prompt system, the bootstrapper system, the starting cinematic
2025-10-16 19:43:24 +02:00
eab8899720
WIP game over diving
2025-10-16 16:23:48 +02:00
8c4f821865
Merge branch 'main' into diving-outrocinematic
2025-10-16 15:40:08 +02:00
DamianCorazza
5e790a2438
Added Decorations for the Soundbird Area, Added colliders to annalise bush, added grass decorations
2025-10-16 15:39:06 +02:00
b425d2b4f4
Stuck cinematics
2025-10-15 17:35:34 +02:00
5f46c963b5
Implemented Diving tutorial
2025-10-15 15:58:19 +02:00
DamianCorazza
782e068575
Monster Animations and monster flipping according to which wall it's coming from
2025-10-14 21:00:03 +02:00
67b8aea93a
Pulver can carry shit
2025-10-14 16:20:57 +02:00
Michal Pikulski
e8180b21bf
Strip debug logging from the game, fix screen weirdness
2025-10-14 15:54:11 +02:00
ddbeb0fca3
Added alerts and modified the rocks in the environment.
2025-10-13 17:10:25 +02:00
af4bddf1e3
Merge branch 'main' into DamianBranch
2025-10-13 10:17:54 +00:00
Michal Pikulski
447d33fe55
Add a loading screen between scenes
2025-10-13 10:41:58 +02:00
Michal Pikulski
ab84c97675
Add skip functionality to Cinematics Manager
2025-10-13 09:22:18 +02:00
Michal Pikulski
d5b30bdd99
Bandaid fix for input manager issues. Remove ass from applehills overworld.
2025-10-12 00:51:56 +02:00
75826f2dc9
Final addition of the cinematic managers
2025-10-10 17:26:55 +02:00
57652b87f6
Merge branch 'main' into DamianBranch
2025-10-10 16:49:25 +02:00
9359c47499
Added Decorations
2025-10-10 16:25:03 +02:00
Michal Pikulski
5b3f77c67b
Simple QuickAccess setting to more easily retrieve common data
2025-10-10 16:19:05 +02:00
7288228b99
Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
2025-10-10 15:56:07 +02:00
9f630e832d
Intro cinematic plays when playing from mainmenu
2025-10-10 15:51:49 +02:00
Michal Pikulski
0c5546efd2
Add backbone for card creation and implement Camera minigame mechanics
2025-10-10 14:49:42 +02:00
d9039ce655
Merge pull request 'Commit tile prefabs' ( #22 ) from commit_tiles_only into main
...
Reviewed-on: #22
2025-10-10 12:49:32 +00:00
6b1eb45490
Commit tile prefabs
2025-10-10 14:45:07 +02:00
9d8dd28efd
Added sound and cinematics managers to boot settings
2025-10-10 10:07:08 +02:00
journaliciouz
b777450bd1
Anne Lise bush behavior update
2025-10-09 16:38:27 +02:00
4ea8e7d16b
Merge pull request 'DamianBranch' ( #21 ) from DamianBranch into main
...
Reviewed-on: #21
2025-10-09 11:50:47 +00:00
9781653430
Modified The Tiles
2025-10-09 13:49:25 +02:00
3bd43a4d6d
Added New Diving Tiles to the Minigame
2025-10-08 17:15:20 +02:00
92f935f272
Refactored Anne Lise bush into state machine
2025-10-08 15:47:36 +02:00
3807ac652c
Add support for images in dialogue windows ( #19 )
...
- Extend editor nodes with custom DialogueContent data type that holds either image or text
- Extend the dialogue importer to correctly process the new content into updated RuntimeDialogue content
- Update SpeechBubble to be able to display either text or image
- Add a custom property drawer for the DialogueContent to allow easy switching in graph authoring
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com >
Reviewed-on: #19
2025-10-08 09:34:58 +00:00
DamianCorazza
005cf510d5
Changes to some Lurespots
2025-10-07 23:15:19 +02:00
a91b776c20
WIP Ended the BallTree
2025-10-07 16:56:52 +02:00
0a553162a6
Pull from Michal Stuff
2025-10-07 13:14:45 +02:00
dea470f93f
Replaced almost all placeholders with final art
...
Some animations still need to be added and replaced, but most of the sprites are final now.
2025-10-07 13:04:14 +02:00