Commit Graph

8 Commits

Author SHA1 Message Date
0ac8f4b70c CHanged Menus Backgrounds 2025-11-06 00:22:07 +01:00
Michal Pikulski
f6ebadf21e Update Pause menu and MinigameSelection menu to icon-based with no text 2025-10-30 10:47:34 +01:00
Michal Adam Pikulski
68886aafd4 Roll the pause menu into the UI page system 2025-10-22 09:35:34 +02:00
246e66a1f6 New Menus And Fixed the headband Glow 2025-10-17 15:08:00 +02:00
Michal Pikulski
5851b5a12f Remove main menu from build and game flow 2025-10-17 14:03:33 +02:00
Michal Pikulski
e8180b21bf Strip debug logging from the game, fix screen weirdness 2025-10-14 15:54:11 +02:00
Michal Pikulski
f1f4234c2a Wait for correct screen orientation 2025-09-30 13:13:37 +02:00
e878a32263 Introduce input modes and Pause Menu (#8)
- Add input mode switching to the Input Manager
- Automatically set input mode on scene load - UI for MainMenu and GameAndUI for other scenes
- Add PauseMenu prefab, auto-loaded via the boostrap system
- Automatically control PauseMenu visibility based on current scene

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #8
2025-09-25 10:06:51 +00:00