Commit Graph

11 Commits

Author SHA1 Message Date
Michal Pikulski
9be8d1619b Resolved the obstacle spawning issue 2025-09-21 08:56:45 +02:00
Michal Pikulski
c5ce2ae1af Coroutine updates WIP 2025-09-21 08:56:35 +02:00
Michal Pikulski
3f52de9e1e Improvements and touchups to a more event-driven flow and fake physics 2025-09-21 08:56:33 +02:00
Michal Pikulski
44c1e48b82 Working collisions on event-based triggers 2025-09-21 08:56:14 +02:00
50070651c5 Working state for minigameobstacles 2025-09-21 08:53:23 +02:00
2ec5c3d855 Working monster spawns 2025-09-19 13:46:24 +02:00
d110616907 Add Monster Spawn points, monster head placeholders. Add utility for prefab variation by sprite selection. 2025-09-19 12:51:25 +02:00
Michal Pikulski
75be338065 Working generic object pooling, pool monitor editor tool and batch component adder editor tool 2025-09-16 15:02:57 +02:00
Michal Pikulski
bcc6f05058 Working single-purpose object pooling solution 2025-09-16 15:02:57 +02:00
Michal Pikulski
e0af6b999d [DivingForPictures] Tile spawning prototype for descending minigame 2025-09-10 12:35:29 +02:00
Michal Pikulski
2dfe6de144 Updates and reworks, code rewrites 2025-09-10 12:35:29 +02:00