Michal Pikulski
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9be8d1619b
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Resolved the obstacle spawning issue
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2025-09-21 08:56:45 +02:00 |
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Michal Pikulski
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c5ce2ae1af
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Coroutine updates WIP
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2025-09-21 08:56:35 +02:00 |
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Michal Pikulski
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3f52de9e1e
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Improvements and touchups to a more event-driven flow and fake physics
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2025-09-21 08:56:33 +02:00 |
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Michal Pikulski
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44c1e48b82
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Working collisions on event-based triggers
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2025-09-21 08:56:14 +02:00 |
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50070651c5
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Working state for minigameobstacles
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2025-09-21 08:53:23 +02:00 |
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2ec5c3d855
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Working monster spawns
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2025-09-19 13:46:24 +02:00 |
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d110616907
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Add Monster Spawn points, monster head placeholders. Add utility for prefab variation by sprite selection.
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2025-09-19 12:51:25 +02:00 |
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Michal Pikulski
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75be338065
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Working generic object pooling, pool monitor editor tool and batch component adder editor tool
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2025-09-16 15:02:57 +02:00 |
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Michal Pikulski
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bcc6f05058
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Working single-purpose object pooling solution
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2025-09-16 15:02:57 +02:00 |
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Michal Pikulski
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e0af6b999d
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[DivingForPictures] Tile spawning prototype for descending minigame
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2025-09-10 12:35:29 +02:00 |
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Michal Pikulski
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2dfe6de144
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Updates and reworks, code rewrites
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2025-09-10 12:35:29 +02:00 |
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