Compare commits
5 Commits
56c2d03099
...
9d936c06ac
| Author | SHA1 | Date | |
|---|---|---|---|
| 9d936c06ac | |||
| 86c1df55f2 | |||
|
|
e33de5da3d | ||
|
|
f0abc4760b | ||
|
|
ff28bd23cb |
@@ -63,18 +63,6 @@ MonoBehaviour:
|
||||
m_SerializedLabels:
|
||||
- BlokkemonCard
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 4f4ec75013bc276429c2f4fa52d165e0
|
||||
m_Address: Assets/Data/Cards/Card_KalkUlation 3.asset
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels:
|
||||
- BlokkemonCard
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 53996921ed2094948aa317efe4ca6630
|
||||
m_Address: Assets/Data/Cards/Card_MormorMarmor 3.asset
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels:
|
||||
- BlokkemonCard
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 73d54071304571647b3238a799d9781f
|
||||
m_Address: Assets/Data/Cards/Card_New Card.asset
|
||||
m_ReadOnly: 0
|
||||
|
||||
@@ -20,6 +20,11 @@ MonoBehaviour:
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 359004e51663d6442b7d2b960d12b459
|
||||
m_Address: Settings/StatueDressupSettings
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 35bfcff00faa72c4eb272a9e8288f965
|
||||
m_Address: Settings/PlayerFollowerSettings
|
||||
m_ReadOnly: 0
|
||||
|
||||
@@ -122,6 +122,32 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WindowsStoreApps
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
@@ -129,10 +155,10 @@ TextureImporter:
|
||||
name: AEblerup_Map_Statue_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 59
|
||||
y: 48
|
||||
width: 405
|
||||
height: 567
|
||||
x: 0
|
||||
y: 0
|
||||
width: 555
|
||||
height: 676
|
||||
alignment: 9
|
||||
pivot: {x: 0.5, y: 0.25}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
|
||||
8
Assets/Data/Minigames.meta
Normal file
8
Assets/Data/Minigames.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7091cb36c910f2946b53eb474bb12c0c
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Data/Minigames/StatueDressup.meta
Normal file
8
Assets/Data/Minigames/StatueDressup.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 66399ae87653d9b43b7a55fadc15c136
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 74c6ae9aa803480c8fb918dd58cfb809, type: 3}
|
||||
m_Name: TestDecorationData 1
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Minigames.StatueDressup.Data.DecorationData
|
||||
decorationId: Shoe
|
||||
decorationName: Shoe
|
||||
decorationSprite: {fileID: -792204027, guid: f1b529408513adc409a57c9ba7131823, type: 3}
|
||||
authoredSize: {x: 300, y: 300}
|
||||
isUnlocked: 1
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ca949a6208ce5b5488e90ea3e2eed6df
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 74c6ae9aa803480c8fb918dd58cfb809, type: 3}
|
||||
m_Name: TestDecorationData 2
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Minigames.StatueDressup.Data.DecorationData
|
||||
decorationId: axe
|
||||
decorationName: axe
|
||||
decorationSprite: {fileID: 6674386295937086461, guid: 3bd1c178a78fcd144965cd1731dc309b, type: 3}
|
||||
authoredSize: {x: 300, y: 300}
|
||||
isUnlocked: 1
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5efa934e009bc234e920904b05db3c2f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 74c6ae9aa803480c8fb918dd58cfb809, type: 3}
|
||||
m_Name: TestDecorationData 3
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Minigames.StatueDressup.Data.DecorationData
|
||||
decorationId: can
|
||||
decorationName: can
|
||||
decorationSprite: {fileID: 792078976, guid: f1b529408513adc409a57c9ba7131823, type: 3}
|
||||
authoredSize: {x: 300, y: 300}
|
||||
isUnlocked: 1
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8819ec8b1f4910a4494755cf043636d1
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 74c6ae9aa803480c8fb918dd58cfb809, type: 3}
|
||||
m_Name: TestDecorationData 4
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Minigames.StatueDressup.Data.DecorationData
|
||||
decorationId: i_feel_the_magic_between_you_and_i
|
||||
decorationName: I feel the magic between you and I
|
||||
decorationSprite: {fileID: 1623587888, guid: 1630961e1f25e4243ad74e4e3b0c7e54, type: 3}
|
||||
authoredSize: {x: 300, y: 300}
|
||||
isUnlocked: 1
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b09b79db8ef15144bb2138ec59f26a9c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 74c6ae9aa803480c8fb918dd58cfb809, type: 3}
|
||||
m_Name: TestDecorationData 5
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Minigames.StatueDressup.Data.DecorationData
|
||||
decorationId: the_people's_sticker
|
||||
decorationName: the people's sticker
|
||||
decorationSprite: {fileID: 3452003437791708593, guid: 4c13556eeb918624c9dd3d7e4086242e, type: 3}
|
||||
authoredSize: {x: 300, y: 300}
|
||||
isUnlocked: 1
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8838477f768600848813a215ab6a46fe
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 74c6ae9aa803480c8fb918dd58cfb809, type: 3}
|
||||
m_Name: TestDecorationData 6
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Minigames.StatueDressup.Data.DecorationData
|
||||
decorationId: cardalbum
|
||||
decorationName: CardAlbum
|
||||
decorationSprite: {fileID: -4354454609415314374, guid: 1ba1f8cf73f79214190f1432fe1e3bc6, type: 3}
|
||||
authoredSize: {x: 300, y: 300}
|
||||
isUnlocked: 1
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f0df83df3cff9d84ba9fd4895e5d1b58
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 74c6ae9aa803480c8fb918dd58cfb809, type: 3}
|
||||
m_Name: TestDecorationData 7
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Minigames.StatueDressup.Data.DecorationData
|
||||
decorationId: chocolate
|
||||
decorationName: chocolate
|
||||
decorationSprite: {fileID: -509776585262497855, guid: c648336c825f7d7479582bbe4d95d0bc, type: 3}
|
||||
authoredSize: {x: 300, y: 300}
|
||||
isUnlocked: 1
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4101d48e428899d409df02f24c83571f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 74c6ae9aa803480c8fb918dd58cfb809, type: 3}
|
||||
m_Name: TestDecorationData 8
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Minigames.StatueDressup.Data.DecorationData
|
||||
decorationId: tennis_ball
|
||||
decorationName: tennis ball
|
||||
decorationSprite: {fileID: -8897872742393391051, guid: 44a64b7a80921694790236bab7765357, type: 3}
|
||||
authoredSize: {x: 300, y: 300}
|
||||
isUnlocked: 1
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b01ee8334ee052b4784225337e9a5ece
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 74c6ae9aa803480c8fb918dd58cfb809, type: 3}
|
||||
m_Name: TestDecorationData 9
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Minigames.StatueDressup.Data.DecorationData
|
||||
decorationId: bird_poop
|
||||
decorationName: bird poop
|
||||
decorationSprite: {fileID: 6130942287420046110, guid: 9ef635f111f888a4386a7f0290117264, type: 3}
|
||||
authoredSize: {x: 300, y: 300}
|
||||
isUnlocked: 1
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a5d493c2c7c9cf74cab038023b401273
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
19
Assets/Data/Minigames/StatueDressup/TestDecorationData.asset
Normal file
19
Assets/Data/Minigames/StatueDressup/TestDecorationData.asset
Normal file
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 74c6ae9aa803480c8fb918dd58cfb809, type: 3}
|
||||
m_Name: TestDecorationData
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Minigames.StatueDressup.Data.DecorationData
|
||||
decorationId: backpack
|
||||
decorationName: backpack
|
||||
decorationSprite: {fileID: -6415490079858998490, guid: b9d1a045f7c163a4d9e2d38071913885, type: 3}
|
||||
authoredSize: {x: 300, y: 300}
|
||||
isUnlocked: 1
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2ea75de9ff6dbfb4b8c246a654868479
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -19,7 +19,9 @@ MonoBehaviour:
|
||||
requiredOrientation: 1
|
||||
- sceneName: DivingForPictures
|
||||
requiredOrientation: 0
|
||||
- sceneName: BirdB
|
||||
- sceneName: BirdPoop
|
||||
requiredOrientation: 1
|
||||
- sceneName: CardQualityControl
|
||||
requiredOrientation: 1
|
||||
- sceneName: StatueDecoration
|
||||
requiredOrientation: 1
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using UnityEditor;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.IO;
|
||||
|
||||
namespace AppleHills.Core.Settings.Editor
|
||||
{
|
||||
@@ -164,23 +163,31 @@ namespace AppleHills.Core.Settings.Editor
|
||||
|
||||
EditorGUILayout.Space(10);
|
||||
|
||||
// Draw all properties
|
||||
SerializedProperty property = serializedObj.GetIterator();
|
||||
bool enterChildren = true;
|
||||
while (property.NextVisible(enterChildren))
|
||||
// Special handling for DebugSettings
|
||||
if (settings is DebugSettings)
|
||||
{
|
||||
enterChildren = false;
|
||||
|
||||
// Skip the script field
|
||||
if (property.name == "m_Script") continue;
|
||||
|
||||
// Group headers
|
||||
if (property.isArray && property.propertyType == SerializedPropertyType.Generic)
|
||||
DrawDebugSettingsEditor(serializedObj, settings as DebugSettings);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Draw all properties for other settings types
|
||||
SerializedProperty property = serializedObj.GetIterator();
|
||||
bool enterChildren = true;
|
||||
while (property.NextVisible(enterChildren))
|
||||
{
|
||||
EditorGUILayout.LabelField(property.displayName, EditorStyles.boldLabel);
|
||||
enterChildren = false;
|
||||
|
||||
// Skip the script field
|
||||
if (property.name == "m_Script") continue;
|
||||
|
||||
// Group headers
|
||||
if (property.isArray && property.propertyType == SerializedPropertyType.Generic)
|
||||
{
|
||||
EditorGUILayout.LabelField(property.displayName, EditorStyles.boldLabel);
|
||||
}
|
||||
|
||||
EditorGUILayout.PropertyField(property, true);
|
||||
}
|
||||
|
||||
EditorGUILayout.PropertyField(property, true);
|
||||
}
|
||||
|
||||
// Apply changes
|
||||
@@ -196,6 +203,37 @@ namespace AppleHills.Core.Settings.Editor
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawDebugSettingsEditor(SerializedObject serializedObj, DebugSettings debugSettings)
|
||||
{
|
||||
SerializedProperty property = serializedObj.GetIterator();
|
||||
bool enterChildren = true;
|
||||
bool useSaveLoadSystem = debugSettings.UseSaveLoadSystem;
|
||||
|
||||
while (property.NextVisible(enterChildren))
|
||||
{
|
||||
enterChildren = false;
|
||||
|
||||
// Skip the script field
|
||||
if (property.name == "m_Script") continue;
|
||||
|
||||
// Check if this property should be disabled
|
||||
bool shouldDisable = false;
|
||||
if (!useSaveLoadSystem)
|
||||
{
|
||||
// Disable save-load related options when useSaveLoadSystem is false
|
||||
if (property.name == "autoClearSaves" || property.name == "dontSaveOnQuit")
|
||||
{
|
||||
shouldDisable = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Disable GUI for dependent fields
|
||||
EditorGUI.BeginDisabledGroup(shouldDisable);
|
||||
EditorGUILayout.PropertyField(property, true);
|
||||
EditorGUI.EndDisabledGroup();
|
||||
}
|
||||
}
|
||||
|
||||
// Helper method to highlight important fields
|
||||
private void DrawHighlightedProperty(SerializedProperty property, string tooltip = null)
|
||||
{
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using UnityEditor;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.IO;
|
||||
using Core.Settings;
|
||||
|
||||
namespace AppleHills.Core.Settings.Editor
|
||||
@@ -11,7 +10,7 @@ namespace AppleHills.Core.Settings.Editor
|
||||
{
|
||||
private Vector2 scrollPosition;
|
||||
private List<BaseSettings> allSettings = new List<BaseSettings>();
|
||||
private string[] tabNames = new string[] { "Player & Follower", "Interaction & Items", "Diving Minigame", "Card System", "Card Sorting", "Bird Pooper" };
|
||||
private string[] tabNames = new string[] { "Player & Follower", "Interaction & Items", "Diving Minigame", "Card System", "Card Sorting", "Bird Pooper", "Statue Dressup" };
|
||||
private int selectedTab = 0;
|
||||
private Dictionary<string, SerializedObject> serializedSettingsObjects = new Dictionary<string, SerializedObject>();
|
||||
private GUIStyle headerStyle;
|
||||
@@ -52,6 +51,7 @@ namespace AppleHills.Core.Settings.Editor
|
||||
CreateSettingsIfMissing<CardSystemSettings>("CardSystemSettings");
|
||||
CreateSettingsIfMissing<CardSortingSettings>("CardSortingSettings");
|
||||
CreateSettingsIfMissing<BirdPooperSettings>("BirdPooperSettings");
|
||||
CreateSettingsIfMissing<StatueDressupSettings>("StatueDressupSettings");
|
||||
}
|
||||
|
||||
private void CreateSettingsIfMissing<T>(string fileName) where T : BaseSettings
|
||||
@@ -127,6 +127,9 @@ namespace AppleHills.Core.Settings.Editor
|
||||
case 5: // Bird Pooper
|
||||
DrawSettingsEditor<BirdPooperSettings>();
|
||||
break;
|
||||
case 6: // Statue Dressup
|
||||
DrawSettingsEditor<StatueDressupSettings>();
|
||||
break;
|
||||
}
|
||||
|
||||
EditorGUILayout.EndScrollView();
|
||||
|
||||
95
Assets/Editor/Tools/AutoClearSavesOnPlay.cs
Normal file
95
Assets/Editor/Tools/AutoClearSavesOnPlay.cs
Normal file
@@ -0,0 +1,95 @@
|
||||
using System.IO;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using AppleHills.Core.Settings;
|
||||
|
||||
namespace Editor.Tools
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor script that automatically clears saves before entering play mode
|
||||
/// if the autoClearSaves setting is enabled in DebugSettings
|
||||
/// </summary>
|
||||
[InitializeOnLoad]
|
||||
public static class AutoClearSavesOnPlay
|
||||
{
|
||||
static AutoClearSavesOnPlay()
|
||||
{
|
||||
EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
|
||||
}
|
||||
|
||||
private static void OnPlayModeStateChanged(PlayModeStateChange state)
|
||||
{
|
||||
// Only act when entering play mode (before the scene starts playing)
|
||||
if (state != PlayModeStateChange.ExitingEditMode)
|
||||
return;
|
||||
|
||||
// Try to load the debug settings
|
||||
DebugSettings debugSettings = LoadDebugSettings();
|
||||
|
||||
if (debugSettings == null)
|
||||
{
|
||||
Debug.LogWarning("[AutoClearSaves] Could not find DebugSettings asset. Auto-clear saves disabled.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if auto-clear is enabled
|
||||
if (!debugSettings.AutoClearSaves)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Execute the clear saves logic
|
||||
ClearSavesFolder();
|
||||
}
|
||||
|
||||
private static DebugSettings LoadDebugSettings()
|
||||
{
|
||||
// Try to find the DebugSettings asset in the project
|
||||
string[] guids = AssetDatabase.FindAssets("t:DebugSettings");
|
||||
|
||||
if (guids.Length == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Load the first found DebugSettings asset
|
||||
string path = AssetDatabase.GUIDToAssetPath(guids[0]);
|
||||
return AssetDatabase.LoadAssetAtPath<DebugSettings>(path);
|
||||
}
|
||||
|
||||
private static void ClearSavesFolder()
|
||||
{
|
||||
// Construct the save folder path (matches SaveLoadManager.DefaultSaveFolder)
|
||||
string saveFolder = Path.Combine(Application.persistentDataPath, "GameSaves");
|
||||
|
||||
if (!Directory.Exists(saveFolder))
|
||||
{
|
||||
Debug.Log("[AutoClearSaves] Save folder does not exist, nothing to clear.");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// Delete all files in the save folder
|
||||
string[] files = Directory.GetFiles(saveFolder);
|
||||
int deletedCount = 0;
|
||||
|
||||
foreach (string file in files)
|
||||
{
|
||||
File.Delete(file);
|
||||
deletedCount++;
|
||||
}
|
||||
|
||||
if (deletedCount > 0)
|
||||
{
|
||||
Debug.Log($"[AutoClearSaves] Automatically deleted {deletedCount} save file(s) before entering play mode");
|
||||
}
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
Debug.LogError($"[AutoClearSaves] Failed to auto-clear saves: {ex}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
3
Assets/Editor/Tools/AutoClearSavesOnPlay.cs.meta
Normal file
3
Assets/Editor/Tools/AutoClearSavesOnPlay.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c3ba01f7bb704c17bc4f22fd726f7fee
|
||||
timeCreated: 1763974355
|
||||
BIN
Assets/External/Placeholders/camera_icon.png
vendored
Normal file
BIN
Assets/External/Placeholders/camera_icon.png
vendored
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.8 KiB |
195
Assets/External/Placeholders/camera_icon.png.meta
vendored
Normal file
195
Assets/External/Placeholders/camera_icon.png.meta
vendored
Normal file
@@ -0,0 +1,195 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 77b22fe548c7b264a8c6d243bd1d62ad
|
||||
TextureImporter:
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
213: -6300450527438492720
|
||||
second: camera_icon_0
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WindowsStoreApps
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: camera_icon_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 19
|
||||
y: 68
|
||||
width: 474
|
||||
height: 377
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
customData:
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: -1
|
||||
bones: []
|
||||
spriteID: 0db2b1360ad4098a0800000000000000
|
||||
internalID: -6300450527438492720
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable:
|
||||
camera_icon_0: -6300450527438492720
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/External/Placeholders/statue_outline.png
vendored
Normal file
BIN
Assets/External/Placeholders/statue_outline.png
vendored
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.4 KiB |
195
Assets/External/Placeholders/statue_outline.png.meta
vendored
Normal file
195
Assets/External/Placeholders/statue_outline.png.meta
vendored
Normal file
@@ -0,0 +1,195 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 338c4323de4ff7f4c99e4c10a744e914
|
||||
TextureImporter:
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
213: -7424888634701936452
|
||||
second: statue_outline_0
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WindowsStoreApps
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: statue_outline_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 555
|
||||
height: 676
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
customData:
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: -1
|
||||
bones: []
|
||||
spriteID: cb881cf102f75f890800000000000000
|
||||
internalID: -7424888634701936452
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: a4e62b13d7f4aeb42a7c302cf33555e9
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable:
|
||||
statue_outline_0: -7424888634701936452
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -9,7 +9,7 @@ GameObject:
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1702819536151974707}
|
||||
m_Layer: 10
|
||||
m_Layer: 0
|
||||
m_Name: AnnaLiseSpotSong
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@@ -41,13 +41,11 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 2523333015159032981}
|
||||
- component: {fileID: 8875860401447896107}
|
||||
- component: {fileID: 5057760771402457000}
|
||||
- component: {fileID: 2433130051631076285}
|
||||
- component: {fileID: 7290110366808972859}
|
||||
- component: {fileID: 9196152289301358918}
|
||||
- component: {fileID: 2596311128101197840}
|
||||
m_Layer: 10
|
||||
m_Name: SoundBird_Slot
|
||||
- component: {fileID: 7004860270194965002}
|
||||
m_Layer: 0
|
||||
m_Name: SoundBird
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
@@ -68,6 +66,7 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 3907351184805552114}
|
||||
- {fileID: 1702819536151974707}
|
||||
- {fileID: 2513116580733004004}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &8875860401447896107
|
||||
@@ -128,109 +127,6 @@ SpriteRenderer:
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!61 &5057760771402457000
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 588897581313790951}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_ForceSendLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ForceReceiveLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ContactCaptureLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_CallbackLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_CompositeOperation: 0
|
||||
m_CompositeOrder: 0
|
||||
m_Offset: {x: 0, y: 1.2}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
oldSize: {x: 1.86, y: 3.25}
|
||||
newSize: {x: 2.21, y: 3.91}
|
||||
adaptiveTilingThreshold: 0.5
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
m_Size: {x: 3.5, y: 4.5}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!114 &2433130051631076285
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 588897581313790951}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ec1a2e6e32f746c4990c579e13b79104, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
isOneTime: 0
|
||||
cooldown: -1
|
||||
characterToInteract: 2
|
||||
interactionStarted:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
interactionInterrupted:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
characterArrived:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
interactionComplete:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
itemData: {fileID: 11400000, guid: d28f5774afad9d14f823601707150700, type: 2}
|
||||
iconRenderer: {fileID: 8875860401447896107}
|
||||
slottedItemRenderers: []
|
||||
onItemSlotted:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
onItemSlotRemoved:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
onCorrectItemSlotted:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_TargetAssemblyTypeName: AnneLiseBehaviour, AppleHillsScripts
|
||||
m_MethodName: GotoSpot
|
||||
m_Mode: 2
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 588897581313790951}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
onIncorrectItemSlotted:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
onForbiddenItemSlotted:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!114 &7290110366808972859
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -267,7 +163,7 @@ Animator:
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorStateOnDisable: 0
|
||||
m_WriteDefaultValuesOnDisable: 0
|
||||
--- !u!114 &2596311128101197840
|
||||
--- !u!114 &7004860270194965002
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@@ -276,9 +172,10 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 588897581313790951}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 95e46aacea5b42888ee7881894193c11, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: cfd3b894d78129b4aa5310e5ce9cceae, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Core.SaveLoad.AppleState
|
||||
m_EditorClassIdentifier: AppleHillsScripts::StateMachines.Quarry.SoundBird.IdleState
|
||||
itemSlot: {fileID: 0}
|
||||
--- !u!1 &4624889622840393752
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -304,13 +201,13 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4624889622840393752}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.28, y: 0.57, z: 0}
|
||||
m_LocalScale: {x: 0.6666667, y: 0.6666667, z: 0.6666667}
|
||||
m_LocalRotation: {x: 0, y: 0, z: -0.075422555, w: 0.9971517}
|
||||
m_LocalPosition: {x: -0.27, y: 2.37, z: 0}
|
||||
m_LocalScale: {x: 0.336075, y: 0.336075, z: 0.336075}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2523333015159032981}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -8.651}
|
||||
--- !u!212 &6941190210788968874
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -369,3 +266,97 @@ SpriteRenderer:
|
||||
m_WasSpriteAssigned: 0
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &6117389795918759898
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2513116580733004004}
|
||||
m_Layer: 0
|
||||
m_Name: AnimContainer
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2513116580733004004
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6117389795918759898}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.13, y: 3.48, z: 0}
|
||||
m_LocalScale: {x: 0.33, y: 0.33, z: 0.33}
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children:
|
||||
- {fileID: 5133773671673172183}
|
||||
m_Father: {fileID: 2523333015159032981}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &814760252274833115
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 2513116580733004004}
|
||||
m_Modifications:
|
||||
- target: {fileID: 5383276844808284485, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: NextStepIndicator
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
--- !u!4 &5133773671673172183 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
m_PrefabInstance: {fileID: 814760252274833115}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
||||
@@ -802,7 +802,7 @@ MonoBehaviour:
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 0}
|
||||
m_TargetGraphic: {fileID: 4189849640380816173}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
@@ -1459,6 +1459,10 @@ PrefabInstance:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 2474710976069581060}
|
||||
m_Modifications:
|
||||
- target: {fileID: 823686888810001266, guid: 428a0feafda9d6d4e87ecf43ad41dc20, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5445689290567702089, guid: 428a0feafda9d6d4e87ecf43ad41dc20, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 1
|
||||
|
||||
8
Assets/Prefabs/Minigames/StatueDressup.meta
Normal file
8
Assets/Prefabs/Minigames/StatueDressup.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c0a3bd5d30f50c743805d7e24943255a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,105 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &769974252937479200
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7351787172634191403}
|
||||
- component: {fileID: 7495592582591578536}
|
||||
- component: {fileID: 597267714783345863}
|
||||
- component: {fileID: 3617977973382190563}
|
||||
- component: {fileID: 8998709565229564215}
|
||||
m_Layer: 5
|
||||
m_Name: DecorationDraggableInstance
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7351787172634191403
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 769974252937479200}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7495592582591578536
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 769974252937479200}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &597267714783345863
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 769974252937479200}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!225 &3617977973382190563
|
||||
CanvasGroup:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 769974252937479200}
|
||||
m_Enabled: 1
|
||||
m_Alpha: 1
|
||||
m_Interactable: 1
|
||||
m_BlocksRaycasts: 1
|
||||
m_IgnoreParentGroups: 0
|
||||
--- !u!114 &8998709565229564215
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 769974252937479200}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e4659fd035c74a79af0311de9e17f44a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Minigames.StatueDressup.DragDrop.DecorationDraggableInstance
|
||||
decorationImage: {fileID: 597267714783345863}
|
||||
canvasGroup: {fileID: 0}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 064cd4d021ea13e47860a59bbe8224aa
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
105
Assets/Prefabs/Minigames/StatueDressup/DecorationGridIcon.prefab
Normal file
105
Assets/Prefabs/Minigames/StatueDressup/DecorationGridIcon.prefab
Normal file
@@ -0,0 +1,105 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &769974252937479200
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7351787172634191403}
|
||||
- component: {fileID: 7495592582591578536}
|
||||
- component: {fileID: 597267714783345863}
|
||||
- component: {fileID: 3617977973382190563}
|
||||
- component: {fileID: 2222137027263565689}
|
||||
m_Layer: 5
|
||||
m_Name: DecorationGridIcon
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7351787172634191403
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 769974252937479200}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7495592582591578536
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 769974252937479200}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &597267714783345863
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 769974252937479200}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!225 &3617977973382190563
|
||||
CanvasGroup:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 769974252937479200}
|
||||
m_Enabled: 1
|
||||
m_Alpha: 1
|
||||
m_Interactable: 1
|
||||
m_BlocksRaycasts: 1
|
||||
m_IgnoreParentGroups: 0
|
||||
--- !u!114 &2222137027263565689
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 769974252937479200}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 9c806d80a321498c9f33f13d7a31065c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Minigames.StatueDressup.DragDrop.DecorationGridIcon
|
||||
iconImage: {fileID: 597267714783345863}
|
||||
decorationData: {fileID: 0}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a461d4cb94a8ab1429388c90bbd543b6
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -226,7 +226,7 @@ GameObject:
|
||||
- component: {fileID: 2741639361616064442}
|
||||
- component: {fileID: 4903273501345439385}
|
||||
- component: {fileID: 1054459649399154791}
|
||||
- component: {fileID: 7319925080429004531}
|
||||
- component: {fileID: 61210891595976786}
|
||||
m_Layer: 10
|
||||
m_Name: Hidden
|
||||
m_TagString: Untagged
|
||||
@@ -451,7 +451,7 @@ MonoBehaviour:
|
||||
audioSource: {fileID: 0}
|
||||
clipPriority: 0
|
||||
sourcePriority: 1
|
||||
--- !u!114 &7319925080429004531
|
||||
--- !u!114 &61210891595976786
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@@ -460,9 +460,9 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1011363502278351410}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 95e46aacea5b42888ee7881894193c11, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 1fa347bfb45f473f8639842928f8cfa1, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Core.SaveLoad.AppleState
|
||||
m_EditorClassIdentifier: AppleHillsScripts::StateMachines.Quarry.AnneLise.HiddenState
|
||||
--- !u!1 &1674229500073894281
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -830,6 +830,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 603ecc4a6ab6bb84c8cb9773fa310b69, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: '::'
|
||||
dialogueCanvas: {fileID: 7042752134100908030}
|
||||
--- !u!114 &1193493154550576580
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1740,3 +1741,8 @@ RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 3484825090253933040, guid: a8b0a1c6cf21352439dc24d3b03182db, type: 3}
|
||||
m_PrefabInstance: {fileID: 4289827099693551234}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &7042752134100908030 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 6499933157207406972, guid: a8b0a1c6cf21352439dc24d3b03182db, type: 3}
|
||||
m_PrefabInstance: {fileID: 4289827099693551234}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -432118,72 +432118,10 @@ Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 9067462609398217044, guid: 6cbcaf4eb20e63e4fb462f6fb1ada3a7, type: 3}
|
||||
m_PrefabInstance: {fileID: 286519576}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &287904381
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 726450010}
|
||||
m_Modifications:
|
||||
- target: {fileID: 5383276844808284485, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: NextStepIndicator
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
--- !u!4 &287904382 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
m_PrefabInstance: {fileID: 287904381}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &287904383 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 5383276844808284485, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
|
||||
m_PrefabInstance: {fileID: 287904381}
|
||||
m_CorrespondingSourceObject: {fileID: 4754571837807058846, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
m_PrefabInstance: {fileID: 1399567329}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &289703776
|
||||
PrefabInstance:
|
||||
@@ -442023,38 +441961,6 @@ MonoBehaviour:
|
||||
audioSource: {fileID: 0}
|
||||
clipPriority: 0
|
||||
sourcePriority: 0
|
||||
--- !u!1 &726450009
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 726450010}
|
||||
m_Layer: 0
|
||||
m_Name: AnimContainer
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &726450010
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 726450009}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.13, y: 3.48, z: 0}
|
||||
m_LocalScale: {x: 0.33, y: 0.33, z: 0.33}
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children:
|
||||
- {fileID: 287904382}
|
||||
m_Father: {fileID: 1399567330}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!4 &733706664 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 6078012632802010276, guid: 3346526f3046f424196615241a307104, type: 3}
|
||||
@@ -450296,7 +450202,7 @@ GameObject:
|
||||
- component: {fileID: 1137411215}
|
||||
m_Layer: 0
|
||||
m_Name: CinemachineCamera
|
||||
m_TagString: Untagged
|
||||
m_TagString: MainCinemachineCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
@@ -452521,7 +452427,7 @@ GameObject:
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!4 &1252594309
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -455783,74 +455689,10 @@ PrefabInstance:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 368957768}
|
||||
m_Modifications:
|
||||
- target: {fileID: 22512726373136855, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_Layer
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 588897581313790951, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: SoundBird_Slot
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 588897581313790951, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_Layer
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 588897581313790951, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.size
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[1].m_Mode
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[1].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 2078227529}
|
||||
- target: {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[1].m_CallState
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: birdCanHear
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[1].m_MethodName
|
||||
value: TakePhoto
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||
value: soundBird_CanFly, AppleHillsScripts
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[1].m_TargetAssemblyTypeName
|
||||
value: StateMachines.Quarry.AnneLise.AnneLiseBushBehaviour, AppleHillsScripts
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgument
|
||||
value:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[1].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2523333015159032981, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0.04
|
||||
@@ -455891,54 +455733,13 @@ PrefabInstance:
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3907351184805552114, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 0.336075
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3907351184805552114, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 0.336075
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3907351184805552114, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 0.336075
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3907351184805552114, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -0.27
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3907351184805552114, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 2.37
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3907351184805552114, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.9971517
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3907351184805552114, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3907351184805552114, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3907351184805552114, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0.075422555
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3907351184805552114, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: -8.651
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: 2433130051631076285, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
- {fileID: 5057760771402457000, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
- target: {fileID: 7004860270194965002, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
propertyPath: itemSlot
|
||||
value:
|
||||
objectReference: {fileID: 1923065567}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects:
|
||||
- targetCorrespondingSourceObject: {fileID: 2523333015159032981, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 726450010}
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 9ad58c5e86338824db8a6daebdb432b5, type: 3}
|
||||
--- !u!4 &1399567330 stripped
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -172,6 +172,7 @@ namespace Core
|
||||
var cardSystemSettings = SettingsProvider.Instance.LoadSettingsSynchronous<CardSystemSettings>();
|
||||
var sortingGameSettings = SettingsProvider.Instance.LoadSettingsSynchronous<CardSortingSettings>();
|
||||
var birdPooperSettings = SettingsProvider.Instance.LoadSettingsSynchronous<BirdPooperSettings>();
|
||||
var statueDressupSettings = SettingsProvider.Instance.LoadSettingsSynchronous<StatueDressupSettings>();
|
||||
|
||||
// Register settings with service locator
|
||||
if (playerSettings != null)
|
||||
@@ -233,9 +234,20 @@ namespace Core
|
||||
{
|
||||
Debug.LogError("Failed to load BirdPooperSettings");
|
||||
}
|
||||
|
||||
if (statueDressupSettings != null)
|
||||
{
|
||||
ServiceLocator.Register<IStatueDressupSettings>(statueDressupSettings);
|
||||
Logging.Debug("StatueDressupSettings registered successfully");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Failed to load StatueDressupSettings");
|
||||
}
|
||||
|
||||
// Log success
|
||||
_settingsLoaded = playerSettings != null && interactionSettings != null && minigameSettings != null && cardSystemSettings != null && birdPooperSettings != null;
|
||||
_settingsLoaded = playerSettings != null && interactionSettings != null && minigameSettings != null
|
||||
&& cardSystemSettings != null && birdPooperSettings != null && statueDressupSettings != null;
|
||||
if (_settingsLoaded)
|
||||
{
|
||||
Logging.Debug("All settings loaded and registered with ServiceLocator");
|
||||
|
||||
@@ -85,9 +85,17 @@ namespace Core.SaveLoad
|
||||
|
||||
private void OnApplicationQuit()
|
||||
{
|
||||
if (DeveloperSettingsProvider.Instance.GetSettings<DebugSettings>().useSaveLoadSystem)
|
||||
var debugSettings = DeveloperSettingsProvider.Instance.GetSettings<DebugSettings>();
|
||||
|
||||
// Only save if the save system is enabled AND dontSaveOnQuit is false
|
||||
if (debugSettings.UseSaveLoadSystem && !debugSettings.DontSaveOnQuit)
|
||||
{
|
||||
Save();
|
||||
Logging.Debug("[SaveLoadManager] Saving on application quit");
|
||||
}
|
||||
else if (debugSettings.DontSaveOnQuit)
|
||||
{
|
||||
Logging.Debug("[SaveLoadManager] Skipping save on quit (dontSaveOnQuit enabled)");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -29,8 +29,12 @@ namespace AppleHills.Core.Settings
|
||||
[SerializeField] public bool pauseTimeOnPauseGame = true;
|
||||
|
||||
[Header("Save Load Options")]
|
||||
[Tooltip("Should use save laod system?")]
|
||||
[Tooltip("Should use save load system?")]
|
||||
[SerializeField] public bool useSaveLoadSystem = true;
|
||||
[Tooltip("Automatically clear all saves before entering play mode in editor")]
|
||||
[SerializeField] public bool autoClearSaves = false;
|
||||
[Tooltip("Load saves on start but don't save/overwrite data on exit")]
|
||||
[SerializeField] public bool dontSaveOnQuit = false;
|
||||
|
||||
[Header("Logging Options")]
|
||||
[Tooltip("Logging level for bootstrap services")]
|
||||
@@ -49,6 +53,9 @@ namespace AppleHills.Core.Settings
|
||||
// Property getters
|
||||
public bool ShowDebugUiMessages => showDebugUiMessages;
|
||||
public bool PauseTimeOnPauseGame => pauseTimeOnPauseGame;
|
||||
public bool UseSaveLoadSystem => useSaveLoadSystem;
|
||||
public bool AutoClearSaves => autoClearSaves;
|
||||
public bool DontSaveOnQuit => dontSaveOnQuit;
|
||||
|
||||
public override void OnValidate()
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using Minigames.StatueDressup.Data;
|
||||
|
||||
namespace AppleHills.Core.Settings
|
||||
{
|
||||
@@ -160,4 +161,45 @@ namespace AppleHills.Core.Settings
|
||||
// General Animation
|
||||
float DefaultAnimationDuration { get; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Interface for statue dressup minigame settings
|
||||
/// </summary>
|
||||
public interface IStatueDressupSettings
|
||||
{
|
||||
// Decoration Display
|
||||
Vector2 DefaultAuthoredSize { get; }
|
||||
|
||||
// Decoration Content
|
||||
List<DecorationData> AllDecorations { get; }
|
||||
|
||||
// Menu Configuration
|
||||
int ItemsPerPage { get; }
|
||||
int GridColumns { get; }
|
||||
Vector2 GridSpacing { get; }
|
||||
|
||||
// Drag and Drop
|
||||
float DragScaleTransitionDuration { get; }
|
||||
float ReturnToMenuDuration { get; }
|
||||
float MinOverlapPercentage { get; }
|
||||
|
||||
// Animation
|
||||
float HoverScaleMultiplier { get; }
|
||||
float HoverAnimationDuration { get; }
|
||||
float PlacementAnimationDuration { get; }
|
||||
|
||||
// Photo Settings
|
||||
string PhotoSaveKey { get; }
|
||||
int PhotoQuality { get; }
|
||||
bool CaptureFullScreen { get; }
|
||||
|
||||
// Rewards
|
||||
int CardsRewardCount { get; }
|
||||
bool AutoCompleteOnPhoto { get; }
|
||||
|
||||
// State Persistence
|
||||
bool EnableStatePersistence { get; }
|
||||
string StateSaveKey { get; }
|
||||
int MaxSavedDecorations { get; }
|
||||
}
|
||||
}
|
||||
|
||||
149
Assets/Scripts/Core/Settings/StatueDressupSettings.cs
Normal file
149
Assets/Scripts/Core/Settings/StatueDressupSettings.cs
Normal file
@@ -0,0 +1,149 @@
|
||||
using System.Collections.Generic;
|
||||
using AppleHills.Core.Settings;
|
||||
using Minigames.StatueDressup.Data;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Core.Settings
|
||||
{
|
||||
/// <summary>
|
||||
/// Settings for the Mr. Cement Statue Decoration minigame
|
||||
/// </summary>
|
||||
[CreateAssetMenu(fileName = "StatueDressupSettings", menuName = "AppleHills/Settings/Statue Dressup", order = 7)]
|
||||
public class StatueDressupSettings : BaseSettings, IStatueDressupSettings
|
||||
{
|
||||
[Header("Decoration Display")]
|
||||
[Tooltip("Default full size for decorations when placed on statue")]
|
||||
[SerializeField] private Vector2 defaultAuthoredSize = new Vector2(128f, 128f);
|
||||
|
||||
[Header("Decoration Content")]
|
||||
[Tooltip("List of all available decoration data assets")]
|
||||
[SerializeField] private List<DecorationData> allDecorations = new List<DecorationData>();
|
||||
|
||||
[Header("Menu Configuration")]
|
||||
[Tooltip("Number of decoration items to display per page (2 columns x 5 rows = 10)")]
|
||||
[SerializeField] private int itemsPerPage = 10;
|
||||
|
||||
[Tooltip("Number of columns in the decoration grid")]
|
||||
[SerializeField] private int gridColumns = 2;
|
||||
|
||||
[Tooltip("Spacing between grid items")]
|
||||
[SerializeField] private Vector2 gridSpacing = new Vector2(10f, 10f);
|
||||
|
||||
[Header("Drag and Drop")]
|
||||
[Tooltip("Duration for icon to full size transition when dragging starts")]
|
||||
[SerializeField] private float dragScaleTransitionDuration = 0.2f;
|
||||
|
||||
[Tooltip("Duration for return to menu animation")]
|
||||
[SerializeField] private float returnToMenuDuration = 0.3f;
|
||||
|
||||
[Tooltip("Minimum overlap percentage required to place on statue (0-1)")]
|
||||
[SerializeField] private float minOverlapPercentage = 0.1f;
|
||||
|
||||
[Header("Animation")]
|
||||
[Tooltip("Scale multiplier for hover effect (1.0 = no change, 1.1 = 10% larger)")]
|
||||
[SerializeField] private float hoverScaleMultiplier = 1.05f;
|
||||
|
||||
[Tooltip("Duration of hover animation")]
|
||||
[SerializeField] private float hoverAnimationDuration = 0.2f;
|
||||
|
||||
[Tooltip("Duration for placement animation")]
|
||||
[SerializeField] private float placementAnimationDuration = 0.15f;
|
||||
|
||||
[Header("Photo Settings")]
|
||||
[Tooltip("PlayerPrefs key for saving the statue photo")]
|
||||
[SerializeField] private string photoSaveKey = "MrCementStatuePhoto";
|
||||
|
||||
[Tooltip("Quality of the captured photo (1-100)")]
|
||||
[SerializeField] private int photoQuality = 85;
|
||||
|
||||
[Tooltip("Whether to capture full screen or just statue area")]
|
||||
[SerializeField] private bool captureFullScreen;
|
||||
|
||||
[Header("Rewards")]
|
||||
[Tooltip("Number of Blokkemon cards awarded on completion")]
|
||||
[SerializeField] private int cardsRewardCount = 3;
|
||||
|
||||
[Tooltip("Whether completion is automatic or requires confirmation")]
|
||||
[SerializeField] private bool autoCompleteOnPhoto = true;
|
||||
|
||||
[Header("State Persistence")]
|
||||
[Tooltip("Whether to save decoration positions between sessions")]
|
||||
[SerializeField] private bool enableStatePersistence = true;
|
||||
|
||||
[Tooltip("PlayerPrefs key for saving decoration state")]
|
||||
[SerializeField] private string stateSaveKey = "StatueDecorationState";
|
||||
|
||||
[Tooltip("Maximum number of decorations to save")]
|
||||
[SerializeField] private int maxSavedDecorations = 50;
|
||||
|
||||
// IStatueDressupSettings implementation - Decoration Display
|
||||
public Vector2 DefaultAuthoredSize => defaultAuthoredSize;
|
||||
|
||||
// IStatueDressupSettings implementation - Decoration Content
|
||||
public List<DecorationData> AllDecorations => allDecorations;
|
||||
|
||||
// IStatueDressupSettings implementation - Menu Configuration
|
||||
public int ItemsPerPage => itemsPerPage;
|
||||
public int GridColumns => gridColumns;
|
||||
public Vector2 GridSpacing => gridSpacing;
|
||||
|
||||
// IStatueDressupSettings implementation - Drag and Drop
|
||||
public float DragScaleTransitionDuration => dragScaleTransitionDuration;
|
||||
public float ReturnToMenuDuration => returnToMenuDuration;
|
||||
public float MinOverlapPercentage => minOverlapPercentage;
|
||||
|
||||
// IStatueDressupSettings implementation - Animation
|
||||
public float HoverScaleMultiplier => hoverScaleMultiplier;
|
||||
public float HoverAnimationDuration => hoverAnimationDuration;
|
||||
public float PlacementAnimationDuration => placementAnimationDuration;
|
||||
|
||||
// IStatueDressupSettings implementation - Photo Settings
|
||||
public string PhotoSaveKey => photoSaveKey;
|
||||
public int PhotoQuality => photoQuality;
|
||||
public bool CaptureFullScreen => captureFullScreen;
|
||||
|
||||
// IStatueDressupSettings implementation - Rewards
|
||||
public int CardsRewardCount => cardsRewardCount;
|
||||
public bool AutoCompleteOnPhoto => autoCompleteOnPhoto;
|
||||
|
||||
// IStatueDressupSettings implementation - State Persistence
|
||||
public bool EnableStatePersistence => enableStatePersistence;
|
||||
public string StateSaveKey => stateSaveKey;
|
||||
public int MaxSavedDecorations => maxSavedDecorations;
|
||||
|
||||
public override void OnValidate()
|
||||
{
|
||||
base.OnValidate();
|
||||
|
||||
// Validate decoration display
|
||||
defaultAuthoredSize.x = Mathf.Max(32f, defaultAuthoredSize.x);
|
||||
defaultAuthoredSize.y = Mathf.Max(32f, defaultAuthoredSize.y);
|
||||
|
||||
// Validate menu configuration
|
||||
itemsPerPage = Mathf.Max(1, itemsPerPage);
|
||||
gridColumns = Mathf.Max(1, gridColumns);
|
||||
gridSpacing.x = Mathf.Max(0f, gridSpacing.x);
|
||||
gridSpacing.y = Mathf.Max(0f, gridSpacing.y);
|
||||
|
||||
// Validate drag and drop
|
||||
dragScaleTransitionDuration = Mathf.Max(0.01f, dragScaleTransitionDuration);
|
||||
returnToMenuDuration = Mathf.Max(0.01f, returnToMenuDuration);
|
||||
minOverlapPercentage = Mathf.Clamp01(minOverlapPercentage);
|
||||
|
||||
// Validate animation
|
||||
hoverScaleMultiplier = Mathf.Max(1f, hoverScaleMultiplier);
|
||||
hoverAnimationDuration = Mathf.Max(0.01f, hoverAnimationDuration);
|
||||
placementAnimationDuration = Mathf.Max(0.01f, placementAnimationDuration);
|
||||
|
||||
// Validate photo settings
|
||||
photoQuality = Mathf.Clamp(photoQuality, 1, 100);
|
||||
|
||||
// Validate rewards
|
||||
cardsRewardCount = Mathf.Max(0, cardsRewardCount);
|
||||
|
||||
// Validate state persistence
|
||||
maxSavedDecorations = Mathf.Max(1, maxSavedDecorations);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4fcf232a64e34f489b874519cc96339e
|
||||
timeCreated: 1763984221
|
||||
@@ -1,84 +1,131 @@
|
||||
using System.Collections;
|
||||
using Unity.Cinemachine;
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
public class EagleEyeBehaviour : MonoBehaviour
|
||||
namespace DamianExperiments
|
||||
{
|
||||
[SerializeField] private CinemachineCamera virtualCamera;
|
||||
[SerializeField] private CinemachineConfiner2D confiner2D;
|
||||
[SerializeField] private float zoomOutOrthoSize = 30f;
|
||||
[SerializeField] private float normalOrthoSize = 15f;
|
||||
private float currentOrthoSize;
|
||||
[SerializeField] private float transitionDuration = 0.5f; // Duration of the transition
|
||||
[SerializeField] private float eagleEyeDuration = 3f; // Duration to stay zoomed out
|
||||
[SerializeField] private bool disablePlayerInputDuringEagleEye = true; // Gate input disable
|
||||
[SerializeField] private UnityEngine.UI.Button eagleEyeButton; // Reference to the UI button
|
||||
|
||||
private Coroutine zoomCoroutine;
|
||||
|
||||
public void ActivateEagleEye()
|
||||
public class EagleEyeBehaviour : MonoBehaviour
|
||||
{
|
||||
//Assigns the Virtual Camera and Confiner if not already assigned
|
||||
if (virtualCamera == null)
|
||||
{
|
||||
virtualCamera = FindAnyObjectByType<CinemachineCamera>();
|
||||
}
|
||||
if (confiner2D == null)
|
||||
{
|
||||
confiner2D = virtualCamera.GetComponent<CinemachineConfiner2D>();
|
||||
}
|
||||
// Serialized backing fields allow manual assignment in the inspector
|
||||
private GameObject _cinecameraObject;
|
||||
private CinemachineCamera _virtualCamera;
|
||||
private CinemachineConfiner2D _confiner2D;
|
||||
|
||||
// Implementation for activating eagle eye behaviour
|
||||
if (disablePlayerInputDuringEagleEye)
|
||||
// Lazy-fetched properties: if null, try to find the GameObject tagged "MainCinemachineCamera"
|
||||
private CinemachineCamera VirtualCamera
|
||||
{
|
||||
currentOrthoSize = virtualCamera.Lens.OrthographicSize;
|
||||
}
|
||||
if (eagleEyeButton != null)
|
||||
{
|
||||
eagleEyeButton.interactable = false;
|
||||
}
|
||||
if (zoomCoroutine != null) StopCoroutine(zoomCoroutine);
|
||||
zoomCoroutine = StartCoroutine(EagleEyeSequence());
|
||||
}
|
||||
|
||||
private IEnumerator EagleEyeSequence()
|
||||
{
|
||||
if (disablePlayerInputDuringEagleEye)
|
||||
{
|
||||
Core.GameManager.Instance.RequestPause(this); // Disable player input
|
||||
}
|
||||
yield return StartCoroutine(SmoothOrthoSize(virtualCamera, zoomOutOrthoSize, transitionDuration));
|
||||
yield return new WaitForSeconds(eagleEyeDuration);
|
||||
float zoomInTarget = disablePlayerInputDuringEagleEye ? currentOrthoSize : normalOrthoSize;
|
||||
yield return StartCoroutine(SmoothOrthoSize(virtualCamera, zoomInTarget, transitionDuration));
|
||||
if (disablePlayerInputDuringEagleEye)
|
||||
{
|
||||
Core.GameManager.Instance.ReleasePause(this); // Re-enable player input
|
||||
}
|
||||
if (eagleEyeButton != null)
|
||||
{
|
||||
eagleEyeButton.interactable = true;
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerator SmoothOrthoSize(CinemachineCamera cam, float targetSize, float duration)
|
||||
{
|
||||
float startSize = cam.Lens.OrthographicSize;
|
||||
float elapsed = 0f;
|
||||
while (elapsed < duration)
|
||||
{
|
||||
elapsed += Time.deltaTime;
|
||||
cam.Lens.OrthographicSize = Mathf.Lerp(startSize, targetSize, elapsed / duration);
|
||||
if (confiner2D != null)
|
||||
get
|
||||
{
|
||||
confiner2D.InvalidateBoundingShapeCache();
|
||||
if (_virtualCamera == null)
|
||||
{
|
||||
if (_cinecameraObject == null)
|
||||
_cinecameraObject = GameObject.FindWithTag("MainCinemachineCamera");
|
||||
if (_cinecameraObject != null)
|
||||
{
|
||||
_virtualCamera = _cinecameraObject.GetComponent<CinemachineCamera>();
|
||||
|
||||
if (_virtualCamera == null)
|
||||
Debug.LogWarning("EagleEyeBehaviour: Found object with tag 'MainCinemachineCamera' " +
|
||||
"but couldn't find a CinemachineCamera component.");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning("EagleEyeBehaviour: No GameObject found with tag 'MainCinemachineCamera'.");
|
||||
}
|
||||
}
|
||||
|
||||
return _virtualCamera;
|
||||
}
|
||||
yield return null;
|
||||
set => _virtualCamera = value;
|
||||
}
|
||||
cam.Lens.OrthographicSize = targetSize;
|
||||
if (confiner2D != null)
|
||||
|
||||
private CinemachineConfiner2D Confiner2D
|
||||
{
|
||||
confiner2D.InvalidateBoundingShapeCache();
|
||||
get
|
||||
{
|
||||
if (_confiner2D == null)
|
||||
{
|
||||
// If a virtual camera exists, try to pull the confiner from it
|
||||
if (VirtualCamera != null)
|
||||
{
|
||||
_confiner2D = VirtualCamera.GetComponent<CinemachineConfiner2D>();
|
||||
}
|
||||
|
||||
if (_confiner2D == null)
|
||||
{
|
||||
Debug.LogWarning("EagleEyeBehaviour: CinemachineConfiner2D not found on the MainCinemachineCamera object.");
|
||||
}
|
||||
}
|
||||
|
||||
return _confiner2D;
|
||||
}
|
||||
set => _confiner2D = value;
|
||||
}
|
||||
|
||||
[SerializeField] private float zoomOutOrthoSize = 30f;
|
||||
[SerializeField] private float normalOrthoSize = 15f;
|
||||
[SerializeField] private float transitionDuration = 0.5f; // Duration of the transition
|
||||
[SerializeField] private float eagleEyeDuration = 3f; // Duration to stay zoomed out
|
||||
[SerializeField] private UnityEngine.UI.Button eagleEyeButton; // Reference to the UI button
|
||||
|
||||
private Coroutine _zoomCoroutine;
|
||||
private Coroutine _smoothOrthoCoroutine;
|
||||
private float _currentOrthoSize;
|
||||
|
||||
public void ResetEagleEye()
|
||||
{
|
||||
if (_zoomCoroutine != null)
|
||||
StopCoroutine(_zoomCoroutine);
|
||||
if (_smoothOrthoCoroutine != null)
|
||||
StopCoroutine(_smoothOrthoCoroutine);
|
||||
if (eagleEyeButton != null)
|
||||
eagleEyeButton.interactable = true;
|
||||
}
|
||||
|
||||
|
||||
public void ActivateEagleEye()
|
||||
{
|
||||
if (eagleEyeButton != null)
|
||||
{
|
||||
eagleEyeButton.interactable = false;
|
||||
}
|
||||
if (_zoomCoroutine != null) StopCoroutine(_zoomCoroutine);
|
||||
_zoomCoroutine = StartCoroutine(EagleEyeSequence());
|
||||
}
|
||||
|
||||
private IEnumerator EagleEyeSequence()
|
||||
{
|
||||
_smoothOrthoCoroutine = StartCoroutine(SmoothOrthoSize(VirtualCamera, zoomOutOrthoSize, transitionDuration));
|
||||
yield return _smoothOrthoCoroutine;
|
||||
yield return new WaitForSeconds(eagleEyeDuration);
|
||||
float zoomInTarget = normalOrthoSize;
|
||||
_smoothOrthoCoroutine = StartCoroutine(SmoothOrthoSize(VirtualCamera, zoomInTarget, transitionDuration));;
|
||||
yield return _smoothOrthoCoroutine;
|
||||
if (eagleEyeButton != null)
|
||||
{
|
||||
eagleEyeButton.interactable = true;
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerator SmoothOrthoSize(CinemachineCamera cam, float targetSize, float duration)
|
||||
{
|
||||
float startSize = cam.Lens.OrthographicSize;
|
||||
float elapsed = 0f;
|
||||
while (elapsed < duration)
|
||||
{
|
||||
elapsed += Time.deltaTime;
|
||||
cam.Lens.OrthographicSize = Mathf.Lerp(startSize, targetSize, elapsed / duration);
|
||||
if (Confiner2D != null)
|
||||
{
|
||||
Confiner2D.InvalidateBoundingShapeCache();
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
cam.Lens.OrthographicSize = targetSize;
|
||||
if (Confiner2D != null)
|
||||
{
|
||||
Confiner2D.InvalidateBoundingShapeCache();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ public class cameraSwitcherNailBird : MonoBehaviour
|
||||
|
||||
private void OnTriggerExit2D(Collider2D other)
|
||||
{
|
||||
if (other.CompareTag("Player"))
|
||||
if (other.CompareTag("Player") && gameObject.activeInHierarchy)
|
||||
{
|
||||
playerInsideCount--;
|
||||
if (playerInsideCount == 0 && virtualCamera != null)
|
||||
|
||||
@@ -38,6 +38,11 @@ namespace Interactions
|
||||
protected FollowerController FollowerController;
|
||||
private bool isActive = true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether this interactable is currently active (can be clicked)
|
||||
/// </summary>
|
||||
public bool IsActive => isActive;
|
||||
|
||||
// Action component system
|
||||
private List<InteractionActionBase> _registeredActions = new List<InteractionActionBase>();
|
||||
|
||||
@@ -443,6 +448,14 @@ namespace Interactions
|
||||
isActive = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enable or disable this interactable
|
||||
/// </summary>
|
||||
public void SetActive(bool active)
|
||||
{
|
||||
isActive = active;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Legacy Methods & Compatibility
|
||||
|
||||
3
Assets/Scripts/Minigames/StatueDressup.meta
Normal file
3
Assets/Scripts/Minigames/StatueDressup.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5596931aef9448a3b369f7917af07797
|
||||
timeCreated: 1763745490
|
||||
3
Assets/Scripts/Minigames/StatueDressup/Controllers.meta
Normal file
3
Assets/Scripts/Minigames/StatueDressup/Controllers.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 34525368248b48e0b271537891123818
|
||||
timeCreated: 1763745579
|
||||
@@ -0,0 +1,333 @@
|
||||
using System.Collections.Generic;
|
||||
using Core;
|
||||
using Core.Lifecycle;
|
||||
using Minigames.StatueDressup.Data;
|
||||
using Minigames.StatueDressup.DragDrop;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Minigames.StatueDressup.Controllers
|
||||
{
|
||||
/// <summary>
|
||||
/// Manages the side menu with decoration items and pagination
|
||||
/// </summary>
|
||||
public class DecorationMenuController : ManagedBehaviour
|
||||
{
|
||||
[Header("References")]
|
||||
[SerializeField] private DecorationGridIcon iconPrefab;
|
||||
[SerializeField] private DecorationDraggableInstance draggablePrefab;
|
||||
[SerializeField] private Transform itemsContainer;
|
||||
[SerializeField] private Transform draggableContainer; // Parent for spawned draggables
|
||||
[SerializeField] private Button nextPageButton;
|
||||
[SerializeField] private Button previousPageButton;
|
||||
[SerializeField] private StatueDecorationController statueController; // Controller for registration
|
||||
[SerializeField] private Image statueOutline; // Outline image shown during drag to indicate valid drop area
|
||||
|
||||
[Header("Layout")]
|
||||
[SerializeField] private GridLayoutGroup gridLayout;
|
||||
|
||||
private int _currentPage;
|
||||
private int _totalPages;
|
||||
private List<DecorationGridIcon> _spawnedIcons = new List<DecorationGridIcon>();
|
||||
private AppleHills.Core.Settings.IStatueDressupSettings _settings;
|
||||
|
||||
// Properties
|
||||
public int CurrentPage => _currentPage;
|
||||
public int TotalPages => _totalPages;
|
||||
|
||||
/// <summary>
|
||||
/// Early initialization - get settings reference
|
||||
/// </summary>
|
||||
internal override void OnManagedAwake()
|
||||
{
|
||||
base.OnManagedAwake();
|
||||
|
||||
// Get settings early
|
||||
_settings = GameManager.GetSettingsObject<AppleHills.Core.Settings.IStatueDressupSettings>();
|
||||
|
||||
if (_settings == null)
|
||||
{
|
||||
Logging.Error("[DecorationMenuController] Failed to load StatueDressupSettings!");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Main initialization after all managers are ready
|
||||
/// </summary>
|
||||
internal override void OnManagedStart()
|
||||
{
|
||||
base.OnManagedStart();
|
||||
|
||||
if (_settings == null)
|
||||
{
|
||||
Logging.Error("[DecorationMenuController] Cannot initialize without settings!");
|
||||
return;
|
||||
}
|
||||
|
||||
// Ensure outline starts hidden
|
||||
if (statueOutline != null)
|
||||
{
|
||||
statueOutline.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
var allDecorations = _settings.AllDecorations;
|
||||
int itemsPerPage = _settings.ItemsPerPage;
|
||||
|
||||
Logging.Debug($"[DecorationMenuController] Initializing with {allDecorations?.Count ?? 0} decorations");
|
||||
|
||||
// Calculate total pages
|
||||
if (allDecorations != null && allDecorations.Count > 0)
|
||||
{
|
||||
_totalPages = Mathf.CeilToInt((float)allDecorations.Count / itemsPerPage);
|
||||
Logging.Debug($"[DecorationMenuController] Total pages: {_totalPages}");
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Warning("[DecorationMenuController] No decorations found in settings!");
|
||||
_totalPages = 0;
|
||||
}
|
||||
|
||||
// Setup buttons
|
||||
if (nextPageButton != null)
|
||||
{
|
||||
nextPageButton.onClick.AddListener(OnNextPage);
|
||||
}
|
||||
|
||||
if (previousPageButton != null)
|
||||
{
|
||||
previousPageButton.onClick.AddListener(OnPreviousPage);
|
||||
}
|
||||
|
||||
// Subscribe to drag events for all items
|
||||
// (will be handled per-item when spawned)
|
||||
|
||||
// Populate first page
|
||||
PopulateCurrentPage();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populate the current page with decoration icons
|
||||
/// </summary>
|
||||
private void PopulateCurrentPage()
|
||||
{
|
||||
if (_settings == null) return;
|
||||
|
||||
var allDecorations = _settings.AllDecorations;
|
||||
int itemsPerPage = _settings.ItemsPerPage;
|
||||
|
||||
if (allDecorations == null || allDecorations.Count == 0)
|
||||
{
|
||||
Logging.Warning("[DecorationMenuController] No decorations to populate");
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.Debug($"[DecorationMenuController] Populating page {_currentPage + 1}/{_totalPages}");
|
||||
|
||||
// Clear existing icons
|
||||
ClearIcons();
|
||||
|
||||
// Calculate range for current page
|
||||
int startIndex = _currentPage * itemsPerPage;
|
||||
int endIndex = Mathf.Min(startIndex + itemsPerPage, allDecorations.Count);
|
||||
|
||||
Logging.Debug($"[DecorationMenuController] Spawning icons {startIndex} to {endIndex - 1}");
|
||||
|
||||
// Spawn icons for this page
|
||||
for (int i = startIndex; i < endIndex; i++)
|
||||
{
|
||||
SpawnGridIcon(allDecorations[i]);
|
||||
}
|
||||
|
||||
// Update button states
|
||||
UpdateNavigationButtons();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Spawn a grid icon in the menu
|
||||
/// </summary>
|
||||
private void SpawnGridIcon(DecorationData data)
|
||||
{
|
||||
if (iconPrefab == null || itemsContainer == null)
|
||||
{
|
||||
Logging.Warning("[DecorationMenuController] Missing icon prefab or container");
|
||||
return;
|
||||
}
|
||||
|
||||
DecorationGridIcon icon = Instantiate(iconPrefab, itemsContainer);
|
||||
icon.Initialize(data, this);
|
||||
|
||||
_spawnedIcons.Add(icon);
|
||||
|
||||
Logging.Debug($"[DecorationMenuController] Spawned icon: {data.DecorationName}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Factory method: Spawn a draggable instance at cursor position
|
||||
/// Called by DecorationGridIcon when drag starts
|
||||
/// </summary>
|
||||
public DecorationDraggableInstance SpawnDraggableInstance(DecorationData data, Vector3 screenPosition)
|
||||
{
|
||||
if (draggablePrefab == null || statueController == null)
|
||||
{
|
||||
Logging.Warning("[DecorationMenuController] Missing draggable prefab or statue controller");
|
||||
return null;
|
||||
}
|
||||
|
||||
// Show statue outline
|
||||
ShowStatueOutline();
|
||||
|
||||
// Determine parent - use draggableContainer if set, otherwise itemsContainer's parent
|
||||
Transform parent = draggableContainer != null ? draggableContainer : itemsContainer.parent;
|
||||
|
||||
// Spawn draggable instance
|
||||
DecorationDraggableInstance instance = Instantiate(draggablePrefab, parent);
|
||||
|
||||
// Get outline RectTransform for overlap detection
|
||||
RectTransform outlineRect = statueOutline != null ? statueOutline.rectTransform : null;
|
||||
|
||||
// Initialize with references
|
||||
instance.Initialize(
|
||||
data,
|
||||
outlineRect,
|
||||
statueController.StatueParent,
|
||||
statueController,
|
||||
_settings,
|
||||
OnDraggableFinished
|
||||
);
|
||||
|
||||
// Position at cursor (in local space)
|
||||
Canvas canvas = GetComponentInParent<Canvas>();
|
||||
if (canvas != null)
|
||||
{
|
||||
RectTransformUtility.ScreenPointToLocalPointInRectangle(
|
||||
canvas.transform as RectTransform,
|
||||
screenPosition,
|
||||
canvas.worldCamera,
|
||||
out Vector2 localPoint);
|
||||
|
||||
RectTransform instanceRect = instance.GetComponent<RectTransform>();
|
||||
if (instanceRect != null)
|
||||
{
|
||||
instanceRect.localPosition = localPoint;
|
||||
}
|
||||
}
|
||||
|
||||
Logging.Debug($"[DecorationMenuController] Spawned draggable instance: {data.DecorationName}");
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Show the statue outline to indicate valid drop area
|
||||
/// </summary>
|
||||
private void ShowStatueOutline()
|
||||
{
|
||||
if (statueOutline != null)
|
||||
{
|
||||
statueOutline.gameObject.SetActive(true);
|
||||
Logging.Debug("[DecorationMenuController] Statue outline shown");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hide the statue outline after drag ends
|
||||
/// </summary>
|
||||
private void HideStatueOutline()
|
||||
{
|
||||
if (statueOutline != null)
|
||||
{
|
||||
statueOutline.gameObject.SetActive(false);
|
||||
Logging.Debug("[DecorationMenuController] Statue outline hidden");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Callback from DecorationDraggableInstance when drag finishes
|
||||
/// </summary>
|
||||
private void OnDraggableFinished()
|
||||
{
|
||||
HideStatueOutline();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clear all spawned icons
|
||||
/// </summary>
|
||||
private void ClearIcons()
|
||||
{
|
||||
foreach (var icon in _spawnedIcons)
|
||||
{
|
||||
if (icon != null)
|
||||
{
|
||||
Destroy(icon.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
_spawnedIcons.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Navigate to next page
|
||||
/// </summary>
|
||||
private void OnNextPage()
|
||||
{
|
||||
if (_currentPage < _totalPages - 1)
|
||||
{
|
||||
_currentPage++;
|
||||
PopulateCurrentPage();
|
||||
Logging.Debug($"[DecorationMenuController] Next page: {_currentPage + 1}/{_totalPages}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Navigate to previous page
|
||||
/// </summary>
|
||||
private void OnPreviousPage()
|
||||
{
|
||||
if (_currentPage > 0)
|
||||
{
|
||||
_currentPage--;
|
||||
PopulateCurrentPage();
|
||||
Logging.Debug($"[DecorationMenuController] Previous page: {_currentPage + 1}/{_totalPages}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update navigation button interactability
|
||||
/// </summary>
|
||||
private void UpdateNavigationButtons()
|
||||
{
|
||||
if (previousPageButton != null)
|
||||
{
|
||||
previousPageButton.interactable = _currentPage > 0;
|
||||
}
|
||||
|
||||
if (nextPageButton != null)
|
||||
{
|
||||
nextPageButton.interactable = _currentPage < _totalPages - 1;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cleanup when menu controller is destroyed
|
||||
/// </summary>
|
||||
internal override void OnManagedDestroy()
|
||||
{
|
||||
base.OnManagedDestroy();
|
||||
|
||||
// Cleanup button listeners
|
||||
if (nextPageButton != null)
|
||||
{
|
||||
nextPageButton.onClick.RemoveListener(OnNextPage);
|
||||
}
|
||||
|
||||
if (previousPageButton != null)
|
||||
{
|
||||
previousPageButton.onClick.RemoveListener(OnPreviousPage);
|
||||
}
|
||||
|
||||
// Cleanup icons
|
||||
ClearIcons();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: acbd542762b44e719326dff6c3a69e6e
|
||||
timeCreated: 1763745579
|
||||
@@ -0,0 +1,307 @@
|
||||
using System.Collections.Generic;
|
||||
using Core;
|
||||
using Core.Lifecycle;
|
||||
using Minigames.StatueDressup.DragDrop;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Minigames.StatueDressup.Controllers
|
||||
{
|
||||
/// <summary>
|
||||
/// Main controller for the Mr. Cement statue decoration minigame
|
||||
/// Uses overlap-based placement instead of slots
|
||||
/// </summary>
|
||||
public class StatueDecorationController : ManagedBehaviour
|
||||
{
|
||||
[Header("References")]
|
||||
[SerializeField] private RectTransform statueArea; // Statue area for overlap detection
|
||||
[SerializeField] private Transform statueParent; // Parent for placed decorations
|
||||
[SerializeField] private DecorationMenuController menuController;
|
||||
[SerializeField] private Button takePhotoButton;
|
||||
[SerializeField] private GameObject statue;
|
||||
|
||||
[Header("UI Elements to Hide for Photo")]
|
||||
[SerializeField] private GameObject[] uiElementsToHideForPhoto;
|
||||
|
||||
[Header("Photo Settings")]
|
||||
[SerializeField] private RectTransform photoArea; // Area to capture
|
||||
[SerializeField] private string photoSaveKey = "MrCementStatuePhoto";
|
||||
|
||||
private List<DecorationDraggableInstance> _placedDecorations = new List<DecorationDraggableInstance>();
|
||||
private bool _minigameCompleted;
|
||||
private AppleHills.Core.Settings.IStatueDressupSettings _settings;
|
||||
|
||||
// Public property for menu controller
|
||||
public Transform StatueParent => statueParent;
|
||||
|
||||
/// <summary>
|
||||
/// Early initialization - get settings reference
|
||||
/// </summary>
|
||||
internal override void OnManagedAwake()
|
||||
{
|
||||
base.OnManagedAwake();
|
||||
|
||||
// Get settings early
|
||||
_settings = GameManager.GetSettingsObject<AppleHills.Core.Settings.IStatueDressupSettings>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Main initialization after all managers are ready
|
||||
/// </summary>
|
||||
internal override void OnManagedStart()
|
||||
{
|
||||
base.OnManagedStart();
|
||||
|
||||
Logging.Debug("[StatueDecorationController] Initializing minigame");
|
||||
|
||||
// Setup photo button
|
||||
if (takePhotoButton != null)
|
||||
{
|
||||
takePhotoButton.onClick.AddListener(OnTakePhoto);
|
||||
}
|
||||
|
||||
// Subscribe to menu controller for tracking placed items
|
||||
// Items will manage their own placement via overlap detection
|
||||
if (menuController != null)
|
||||
{
|
||||
// Menu controller will handle spawning replacements
|
||||
Logging.Debug("[StatueDecorationController] Menu controller connected");
|
||||
}
|
||||
|
||||
// Load saved state if exists
|
||||
LoadStatueState();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Register a decoration as placed on statue
|
||||
/// </summary>
|
||||
public void RegisterDecoration(DecorationDraggableInstance decoration)
|
||||
{
|
||||
if (decoration != null && !_placedDecorations.Contains(decoration))
|
||||
{
|
||||
_placedDecorations.Add(decoration);
|
||||
Logging.Debug($"[StatueDecorationController] Decoration placed: {decoration.Data?.DecorationName}");
|
||||
|
||||
// Auto-save state
|
||||
SaveStatueState();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unregister a decoration (when removed)
|
||||
/// </summary>
|
||||
public void UnregisterDecoration(DecorationDraggableInstance decoration)
|
||||
{
|
||||
if (decoration != null && _placedDecorations.Contains(decoration))
|
||||
{
|
||||
_placedDecorations.Remove(decoration);
|
||||
Logging.Debug($"[StatueDecorationController] Decoration removed: {decoration.Data?.DecorationName}");
|
||||
|
||||
// Auto-save state
|
||||
SaveStatueState();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Take photo of decorated statue
|
||||
/// </summary>
|
||||
private void OnTakePhoto()
|
||||
{
|
||||
if (_minigameCompleted)
|
||||
{
|
||||
Logging.Debug("[StatueDecorationController] Minigame already completed");
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.Debug("[StatueDecorationController] Taking photo of statue");
|
||||
|
||||
// Hide UI elements
|
||||
HideUIForPhoto(true);
|
||||
|
||||
// Wait a frame for UI to hide, then capture
|
||||
StartCoroutine(CapturePhotoCoroutine());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Capture photo after UI is hidden
|
||||
/// </summary>
|
||||
private System.Collections.IEnumerator CapturePhotoCoroutine()
|
||||
{
|
||||
yield return new WaitForEndOfFrame();
|
||||
|
||||
// Capture the photo area
|
||||
Texture2D photo = CaptureScreenshotArea();
|
||||
|
||||
if (photo != null)
|
||||
{
|
||||
// Save photo to album
|
||||
SavePhotoToAlbum(photo);
|
||||
|
||||
// Award cards
|
||||
AwardCards();
|
||||
|
||||
// Update town icon
|
||||
UpdateTownIcon(photo);
|
||||
|
||||
// Show completion feedback
|
||||
ShowCompletionFeedback();
|
||||
|
||||
_minigameCompleted = true;
|
||||
}
|
||||
|
||||
// Restore UI
|
||||
HideUIForPhoto(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Capture screenshot of specific area
|
||||
/// </summary>
|
||||
private Texture2D CaptureScreenshotArea()
|
||||
{
|
||||
if (photoArea == null)
|
||||
{
|
||||
Logging.Warning("[StatueDecorationController] No photo area specified, capturing full screen");
|
||||
|
||||
// Capture full screen
|
||||
Texture2D screenshot = new Texture2D(Screen.width, Screen.height, TextureFormat.RGB24, false);
|
||||
screenshot.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0);
|
||||
screenshot.Apply();
|
||||
return screenshot;
|
||||
}
|
||||
|
||||
// Get world corners of the rect
|
||||
Vector3[] corners = new Vector3[4];
|
||||
photoArea.GetWorldCorners(corners);
|
||||
|
||||
// Convert to screen space
|
||||
Vector2 min = RectTransformUtility.WorldToScreenPoint(Camera.main, corners[0]);
|
||||
Vector2 max = RectTransformUtility.WorldToScreenPoint(Camera.main, corners[2]);
|
||||
|
||||
int width = (int)(max.x - min.x);
|
||||
int height = (int)(max.y - min.y);
|
||||
|
||||
Logging.Debug($"[StatueDecorationController] Capturing area: {width}x{height} at ({min.x}, {min.y})");
|
||||
|
||||
// Capture the specified area
|
||||
Texture2D areaScreenshot = new Texture2D(width, height, TextureFormat.RGB24, false);
|
||||
areaScreenshot.ReadPixels(new Rect(min.x, min.y, width, height), 0, 0);
|
||||
areaScreenshot.Apply();
|
||||
|
||||
return areaScreenshot;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Save photo to card album
|
||||
/// </summary>
|
||||
private void SavePhotoToAlbum(Texture2D photo)
|
||||
{
|
||||
// TODO: Integrate with existing album save system
|
||||
// For now, save to PlayerPrefs as base64
|
||||
byte[] bytes = photo.EncodeToPNG();
|
||||
string base64 = System.Convert.ToBase64String(bytes);
|
||||
string saveKey = _settings?.PhotoSaveKey ?? photoSaveKey;
|
||||
PlayerPrefs.SetString(saveKey, base64);
|
||||
PlayerPrefs.Save();
|
||||
|
||||
Logging.Debug("[StatueDecorationController] Photo saved to album");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Award Blokkemon cards to player
|
||||
/// </summary>
|
||||
private void AwardCards()
|
||||
{
|
||||
// TODO: Integrate with MinigameBoosterGiver
|
||||
// MinigameBoosterGiver.GiveBooster();
|
||||
|
||||
Logging.Debug("[StatueDecorationController] Cards awarded (TODO: implement)");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update town menu icon with decorated statue
|
||||
/// </summary>
|
||||
private void UpdateTownIcon(Texture2D photo)
|
||||
{
|
||||
// TODO: Integrate with town system
|
||||
// TownIconUpdater.SetStatueIcon(photo);
|
||||
|
||||
Logging.Debug("[StatueDecorationController] Town icon updated (TODO: implement)");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Show completion feedback to player
|
||||
/// </summary>
|
||||
private void ShowCompletionFeedback()
|
||||
{
|
||||
// TODO: Show success message/animation
|
||||
DebugUIMessage.Show("Photo captured! Mr. Cement looks amazing!", Color.green);
|
||||
Logging.Debug("[StatueDecorationController] Minigame completed!");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hide/show UI elements for photo
|
||||
/// </summary>
|
||||
private void HideUIForPhoto(bool hide)
|
||||
{
|
||||
foreach (var element in uiElementsToHideForPhoto)
|
||||
{
|
||||
if (element != null)
|
||||
{
|
||||
element.SetActive(!hide);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Save current statue decoration state
|
||||
/// </summary>
|
||||
private void SaveStatueState()
|
||||
{
|
||||
// Check if persistence is enabled
|
||||
if (_settings == null || !_settings.EnableStatePersistence)
|
||||
{
|
||||
Logging.Debug("[StatueDecorationController] State persistence disabled");
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Implement save system
|
||||
// Save decoration ID + position + rotation for each placed item
|
||||
// Respect MaxSavedDecorations limit
|
||||
|
||||
Logging.Debug($"[StatueDecorationController] State saved to {_settings.StateSaveKey} (TODO: implement persistence)");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Load saved statue decoration state
|
||||
/// </summary>
|
||||
private void LoadStatueState()
|
||||
{
|
||||
// Check if persistence is enabled
|
||||
if (_settings == null || !_settings.EnableStatePersistence)
|
||||
{
|
||||
Logging.Debug("[StatueDecorationController] State persistence disabled");
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Implement load system
|
||||
// Restore decorations from saved state
|
||||
|
||||
Logging.Debug($"[StatueDecorationController] State loaded from {_settings.StateSaveKey} (TODO: implement persistence)");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cleanup when controller is destroyed
|
||||
/// </summary>
|
||||
internal override void OnManagedDestroy()
|
||||
{
|
||||
base.OnManagedDestroy();
|
||||
|
||||
// Cleanup button listener
|
||||
if (takePhotoButton != null)
|
||||
{
|
||||
takePhotoButton.onClick.RemoveListener(OnTakePhoto);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 19e312ceaffa40ae90ac87b8209319cb
|
||||
timeCreated: 1763745610
|
||||
3
Assets/Scripts/Minigames/StatueDressup/Data.meta
Normal file
3
Assets/Scripts/Minigames/StatueDressup/Data.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a6e7dfb0a39c441fb8ac888a5e58a91e
|
||||
timeCreated: 1763745500
|
||||
@@ -0,0 +1,42 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Minigames.StatueDressup.Data
|
||||
{
|
||||
/// <summary>
|
||||
/// ScriptableObject data definition for statue decorations
|
||||
/// </summary>
|
||||
[CreateAssetMenu(fileName = "DecorationData", menuName = "AppleHills/Minigames/Decoration Data", order = 1)]
|
||||
public class DecorationData : ScriptableObject
|
||||
{
|
||||
[Header("Identity")]
|
||||
[SerializeField] private string decorationId;
|
||||
[SerializeField] private string decorationName;
|
||||
|
||||
[Header("Visual")]
|
||||
[SerializeField] private Sprite decorationSprite;
|
||||
|
||||
[Header("Size Configuration")]
|
||||
[Tooltip("Full size when placed on statue (actual sprite size)")]
|
||||
[SerializeField] private Vector2 authoredSize = new Vector2(128f, 128f);
|
||||
|
||||
[Header("Progression (Optional)")]
|
||||
[SerializeField] private bool isUnlocked = true;
|
||||
|
||||
// Properties
|
||||
public string DecorationId => decorationId;
|
||||
public string DecorationName => decorationName;
|
||||
public Sprite DecorationSprite => decorationSprite;
|
||||
public Vector2 AuthoredSize => authoredSize;
|
||||
public bool IsUnlocked => isUnlocked;
|
||||
|
||||
private void OnValidate()
|
||||
{
|
||||
// Auto-generate ID from name if empty
|
||||
if (string.IsNullOrEmpty(decorationId) && !string.IsNullOrEmpty(decorationName))
|
||||
{
|
||||
decorationId = decorationName.Replace(" ", "_").ToLower();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 74c6ae9aa803480c8fb918dd58cfb809
|
||||
timeCreated: 1763745511
|
||||
3
Assets/Scripts/Minigames/StatueDressup/DragDrop.meta
Normal file
3
Assets/Scripts/Minigames/StatueDressup/DragDrop.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4c3389a935534b7b86800516ffa42acb
|
||||
timeCreated: 1763745531
|
||||
@@ -0,0 +1,242 @@
|
||||
using Core;
|
||||
using Minigames.StatueDressup.Controllers;
|
||||
using Minigames.StatueDressup.Data;
|
||||
using Minigames.StatueDressup.Utils;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Minigames.StatueDressup.DragDrop
|
||||
{
|
||||
/// <summary>
|
||||
/// Draggable instance of a decoration that can be placed on the statue.
|
||||
/// Created dynamically when dragging from menu or picking up from statue.
|
||||
/// Destroyed if dropped outside statue area.
|
||||
/// </summary>
|
||||
public class DecorationDraggableInstance : MonoBehaviour
|
||||
{
|
||||
[Header("References")]
|
||||
[SerializeField] private Image decorationImage;
|
||||
[SerializeField] private CanvasGroup canvasGroup;
|
||||
|
||||
private DecorationData _decorationData;
|
||||
private RectTransform _rectTransform;
|
||||
private Canvas _canvas;
|
||||
private RectTransform _statueOutline;
|
||||
private Transform _statueParent;
|
||||
private StatueDecorationController _controller;
|
||||
private AppleHills.Core.Settings.IStatueDressupSettings _settings;
|
||||
private System.Action _onFinishedCallback;
|
||||
|
||||
private bool _isDragging;
|
||||
private bool _isPlacedOnStatue;
|
||||
private Vector3 _dragOffset;
|
||||
|
||||
// Properties
|
||||
public DecorationData Data => _decorationData;
|
||||
public bool IsPlacedOnStatue => _isPlacedOnStatue;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_rectTransform = GetComponent<RectTransform>();
|
||||
_canvas = GetComponentInParent<Canvas>();
|
||||
|
||||
if (canvasGroup == null)
|
||||
{
|
||||
canvasGroup = gameObject.AddComponent<CanvasGroup>();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialize the draggable instance
|
||||
/// </summary>
|
||||
public void Initialize(DecorationData data, RectTransform statueOutline, Transform statueParent,
|
||||
StatueDecorationController controller, AppleHills.Core.Settings.IStatueDressupSettings settings,
|
||||
System.Action onFinishedCallback)
|
||||
{
|
||||
_decorationData = data;
|
||||
_statueOutline = statueOutline;
|
||||
_statueParent = statueParent;
|
||||
_controller = controller;
|
||||
_settings = settings;
|
||||
_onFinishedCallback = onFinishedCallback;
|
||||
|
||||
// Set sprite
|
||||
if (decorationImage != null && data != null && data.DecorationSprite != null)
|
||||
{
|
||||
decorationImage.sprite = data.DecorationSprite;
|
||||
}
|
||||
|
||||
// Set authored size
|
||||
if (_rectTransform != null && data != null)
|
||||
{
|
||||
_rectTransform.sizeDelta = data.AuthoredSize;
|
||||
}
|
||||
|
||||
Logging.Debug($"[DecorationDraggableInstance] Initialized: {data?.DecorationName}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Start dragging from icon
|
||||
/// </summary>
|
||||
public void StartDragFromIcon(PointerEventData eventData)
|
||||
{
|
||||
_isDragging = true;
|
||||
|
||||
// Calculate offset from cursor to object center
|
||||
RectTransformUtility.ScreenPointToLocalPointInRectangle(
|
||||
_canvas.transform as RectTransform,
|
||||
eventData.position,
|
||||
eventData.pressEventCamera,
|
||||
out Vector2 localPoint);
|
||||
|
||||
_dragOffset = _rectTransform.localPosition - (Vector3)localPoint;
|
||||
|
||||
Logging.Debug($"[DecorationDraggableInstance] Started drag from icon: {_decorationData?.DecorationName}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Continue dragging
|
||||
/// </summary>
|
||||
public void ContinueDrag(PointerEventData eventData)
|
||||
{
|
||||
if (!_isDragging) return;
|
||||
|
||||
// Update position to follow cursor
|
||||
RectTransformUtility.ScreenPointToLocalPointInRectangle(
|
||||
_canvas.transform as RectTransform,
|
||||
eventData.position,
|
||||
eventData.pressEventCamera,
|
||||
out Vector2 localPoint);
|
||||
|
||||
_rectTransform.localPosition = localPoint + (Vector2)_dragOffset;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// End drag - check placement
|
||||
/// </summary>
|
||||
public void EndDrag(PointerEventData eventData)
|
||||
{
|
||||
_isDragging = false;
|
||||
|
||||
Logging.Debug($"[DecorationDraggableInstance] Drag ended: {_decorationData?.DecorationName}");
|
||||
|
||||
// Check if overlapping with statue
|
||||
if (IsOverlappingStatue())
|
||||
{
|
||||
PlaceOnStatue();
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayPopOutAndDestroy();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if item overlaps with statue outline
|
||||
/// </summary>
|
||||
private bool IsOverlappingStatue()
|
||||
{
|
||||
if (_statueOutline == null || _rectTransform == null)
|
||||
{
|
||||
Logging.Warning($"[DecorationDraggableInstance] Cannot check overlap - statueOutline or RectTransform is null");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get bounds of this item in world space
|
||||
Rect itemRect = GetWorldRect(_rectTransform);
|
||||
Rect outlineRect = GetWorldRect(_statueOutline);
|
||||
|
||||
// Check for any overlap
|
||||
bool overlaps = itemRect.Overlaps(outlineRect);
|
||||
|
||||
Logging.Debug($"[DecorationDraggableInstance] Overlap check: {_decorationData?.DecorationName}, overlaps={overlaps}");
|
||||
|
||||
return overlaps;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get world space rect for a RectTransform
|
||||
/// </summary>
|
||||
private Rect GetWorldRect(RectTransform rectTransform)
|
||||
{
|
||||
Vector3[] corners = new Vector3[4];
|
||||
rectTransform.GetWorldCorners(corners);
|
||||
|
||||
Vector3 bottomLeft = corners[0];
|
||||
Vector3 topRight = corners[2];
|
||||
|
||||
return new Rect(bottomLeft.x, bottomLeft.y, topRight.x - bottomLeft.x, topRight.y - bottomLeft.y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Place item on statue at current position
|
||||
/// </summary>
|
||||
private void PlaceOnStatue()
|
||||
{
|
||||
Logging.Debug($"[DecorationDraggableInstance] Placing on statue: {_decorationData?.DecorationName}");
|
||||
|
||||
_isPlacedOnStatue = true;
|
||||
|
||||
// Move to statue parent if specified
|
||||
if (_statueParent != null && transform.parent != _statueParent)
|
||||
{
|
||||
transform.SetParent(_statueParent, true); // Keep world position
|
||||
}
|
||||
|
||||
// Register with controller
|
||||
if (_controller != null)
|
||||
{
|
||||
_controller.RegisterDecoration(this);
|
||||
}
|
||||
|
||||
// Notify menu controller to hide outline
|
||||
_onFinishedCallback?.Invoke();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Play pop-out animation and destroy
|
||||
/// </summary>
|
||||
private void PlayPopOutAndDestroy()
|
||||
{
|
||||
Logging.Debug($"[DecorationDraggableInstance] Pop-out and destroy: {_decorationData?.DecorationName}");
|
||||
|
||||
// Notify menu controller to hide outline immediately
|
||||
_onFinishedCallback?.Invoke();
|
||||
|
||||
float duration = _settings?.PlacementAnimationDuration ?? 0.3f;
|
||||
|
||||
// Play pop-out with fade animation
|
||||
TweenAnimationUtility.PopOutWithFade(transform, canvasGroup, duration, () =>
|
||||
{
|
||||
Destroy(gameObject);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Allow picking up from statue for repositioning
|
||||
/// </summary>
|
||||
public void StartDragFromStatue(Vector3 pointerPosition)
|
||||
{
|
||||
if (_controller != null)
|
||||
{
|
||||
_controller.UnregisterDecoration(this);
|
||||
}
|
||||
|
||||
_isPlacedOnStatue = false;
|
||||
_isDragging = true;
|
||||
|
||||
// Calculate offset
|
||||
RectTransformUtility.ScreenPointToLocalPointInRectangle(
|
||||
_canvas.transform as RectTransform,
|
||||
pointerPosition,
|
||||
null,
|
||||
out Vector2 localPoint);
|
||||
|
||||
_dragOffset = _rectTransform.localPosition - (Vector3)localPoint;
|
||||
|
||||
Logging.Debug($"[DecorationDraggableInstance] Started drag from statue: {_decorationData?.DecorationName}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e4659fd035c74a79af0311de9e17f44a
|
||||
timeCreated: 1763991638
|
||||
@@ -0,0 +1,100 @@
|
||||
using Core;
|
||||
using Minigames.StatueDressup.Data;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Minigames.StatueDressup.DragDrop
|
||||
{
|
||||
/// <summary>
|
||||
/// Static grid icon for decorations in the menu.
|
||||
/// Handles tap and drag initiation, but doesn't move itself.
|
||||
/// Spawns a draggable instance when drag starts.
|
||||
/// </summary>
|
||||
public class DecorationGridIcon : MonoBehaviour, IPointerClickHandler, IBeginDragHandler, IDragHandler, IEndDragHandler
|
||||
{
|
||||
[Header("References")]
|
||||
[SerializeField] private Image iconImage;
|
||||
[SerializeField] private DecorationData decorationData;
|
||||
|
||||
private Controllers.DecorationMenuController _menuController;
|
||||
private DecorationDraggableInstance _activeDraggableInstance;
|
||||
|
||||
// Properties
|
||||
public DecorationData Data => decorationData;
|
||||
|
||||
/// <summary>
|
||||
/// Initialize the icon with decoration data
|
||||
/// </summary>
|
||||
public void Initialize(DecorationData data, Controllers.DecorationMenuController controller)
|
||||
{
|
||||
decorationData = data;
|
||||
_menuController = controller;
|
||||
|
||||
if (iconImage != null && data != null && data.DecorationSprite != null)
|
||||
{
|
||||
iconImage.sprite = data.DecorationSprite;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle tap/click on icon
|
||||
/// </summary>
|
||||
public void OnPointerClick(PointerEventData eventData)
|
||||
{
|
||||
// Only process clicks if we're not dragging
|
||||
if (_activeDraggableInstance == null)
|
||||
{
|
||||
Logging.Debug($"[DecorationGridIcon] Item tapped: {decorationData?.DecorationName}");
|
||||
// Future: Open detail view, preview, etc.
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle drag start - spawn draggable instance
|
||||
/// </summary>
|
||||
public void OnBeginDrag(PointerEventData eventData)
|
||||
{
|
||||
if (_menuController == null || decorationData == null)
|
||||
{
|
||||
Logging.Warning("[DecorationGridIcon] Cannot start drag - missing controller or data");
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.Debug($"[DecorationGridIcon] Starting drag for: {decorationData.DecorationName}");
|
||||
|
||||
// Spawn draggable instance at cursor position
|
||||
_activeDraggableInstance = _menuController.SpawnDraggableInstance(decorationData, eventData.position);
|
||||
|
||||
// Start the drag on the spawned instance
|
||||
if (_activeDraggableInstance != null)
|
||||
{
|
||||
_activeDraggableInstance.StartDragFromIcon(eventData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Forward drag events to the active draggable instance
|
||||
/// </summary>
|
||||
public void OnDrag(PointerEventData eventData)
|
||||
{
|
||||
if (_activeDraggableInstance != null)
|
||||
{
|
||||
_activeDraggableInstance.ContinueDrag(eventData);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Forward drag end to the active draggable instance
|
||||
/// </summary>
|
||||
public void OnEndDrag(PointerEventData eventData)
|
||||
{
|
||||
if (_activeDraggableInstance != null)
|
||||
{
|
||||
_activeDraggableInstance.EndDrag(eventData);
|
||||
_activeDraggableInstance = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9c806d80a321498c9f33f13d7a31065c
|
||||
timeCreated: 1763991611
|
||||
3
Assets/Scripts/Minigames/StatueDressup/Utils.meta
Normal file
3
Assets/Scripts/Minigames/StatueDressup/Utils.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fe03648f638e4872abafaf49234a3f55
|
||||
timeCreated: 1763745490
|
||||
@@ -0,0 +1,171 @@
|
||||
using Pixelplacement;
|
||||
using Pixelplacement.TweenSystem;
|
||||
using UnityEngine;
|
||||
using System;
|
||||
|
||||
namespace Minigames.StatueDressup.Utils
|
||||
{
|
||||
/// <summary>
|
||||
/// Common animation utilities extracted from CardAnimator pattern.
|
||||
/// Provides reusable tween animations for UI elements.
|
||||
/// </summary>
|
||||
public static class TweenAnimationUtility
|
||||
{
|
||||
#region Scale Animations
|
||||
|
||||
/// <summary>
|
||||
/// Animate scale to target value with ease in-out
|
||||
/// </summary>
|
||||
public static TweenBase AnimateScale(Transform transform, Vector3 targetScale, float duration, Action onComplete = null)
|
||||
{
|
||||
return Tween.LocalScale(transform, targetScale, duration, 0f, Tween.EaseInOut, completeCallback: onComplete);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pulse scale animation (scale up then back to original)
|
||||
/// </summary>
|
||||
public static void PulseScale(Transform transform, float pulseAmount = 1.1f, float duration = 0.2f, Action onComplete = null)
|
||||
{
|
||||
Vector3 originalScale = transform.localScale;
|
||||
Vector3 pulseScale = originalScale * pulseAmount;
|
||||
|
||||
Tween.LocalScale(transform, pulseScale, duration, 0f, Tween.EaseOutBack,
|
||||
completeCallback: () =>
|
||||
{
|
||||
Tween.LocalScale(transform, originalScale, duration, 0f, Tween.EaseInBack, completeCallback: onComplete);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pop-in animation (scale from 0 to target with overshoot)
|
||||
/// </summary>
|
||||
public static TweenBase PopIn(Transform transform, Vector3 targetScale, float duration = 0.5f, Action onComplete = null)
|
||||
{
|
||||
transform.localScale = Vector3.zero;
|
||||
return Tween.LocalScale(transform, targetScale, duration, 0f, Tween.EaseOutBack, completeCallback: onComplete);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pop-out animation (scale from current to 0)
|
||||
/// </summary>
|
||||
public static TweenBase PopOut(Transform transform, float duration = 0.3f, Action onComplete = null)
|
||||
{
|
||||
return Tween.LocalScale(transform, Vector3.zero, duration, 0f, Tween.EaseInBack, completeCallback: onComplete);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Smooth scale transition with bounce
|
||||
/// </summary>
|
||||
public static TweenBase ScaleWithBounce(Transform transform, Vector3 targetScale, float duration, Action onComplete = null)
|
||||
{
|
||||
return Tween.LocalScale(transform, targetScale, duration, 0f, Tween.EaseOutBack, completeCallback: onComplete);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Position Animations
|
||||
|
||||
/// <summary>
|
||||
/// Animate anchored position (for RectTransform UI elements)
|
||||
/// </summary>
|
||||
public static TweenBase AnimateAnchoredPosition(RectTransform rectTransform, Vector2 targetPosition, float duration, Action onComplete = null)
|
||||
{
|
||||
return Tween.AnchoredPosition(rectTransform, targetPosition, duration, 0f, Tween.EaseInOut, completeCallback: onComplete);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Animate local position (for regular transforms)
|
||||
/// </summary>
|
||||
public static TweenBase AnimateLocalPosition(Transform transform, Vector3 targetPosition, float duration, Action onComplete = null)
|
||||
{
|
||||
return Tween.LocalPosition(transform, targetPosition, duration, 0f, Tween.EaseInOut, completeCallback: onComplete);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Move with bounce effect
|
||||
/// </summary>
|
||||
public static TweenBase MoveWithBounce(RectTransform rectTransform, Vector2 targetPosition, float duration, Action onComplete = null)
|
||||
{
|
||||
return Tween.AnchoredPosition(rectTransform, targetPosition, duration, 0f, Tween.EaseOutBack, completeCallback: onComplete);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Combined Hover Animations
|
||||
|
||||
/// <summary>
|
||||
/// Hover enter animation (lift and scale) for RectTransform
|
||||
/// </summary>
|
||||
public static void HoverEnter(RectTransform rectTransform, Vector2 originalPosition, float liftAmount = 20f,
|
||||
float scaleMultiplier = 1.05f, float duration = 0.2f, Action onComplete = null)
|
||||
{
|
||||
Vector2 targetPos = originalPosition + Vector2.up * liftAmount;
|
||||
|
||||
Tween.AnchoredPosition(rectTransform, targetPos, duration, 0f, Tween.EaseOutBack);
|
||||
Tween.LocalScale(rectTransform, Vector3.one * scaleMultiplier, duration, 0f, Tween.EaseOutBack, completeCallback: onComplete);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hover exit animation (return to original position and scale) for RectTransform
|
||||
/// </summary>
|
||||
public static void HoverExit(RectTransform rectTransform, Vector2 originalPosition, float duration = 0.2f, Action onComplete = null)
|
||||
{
|
||||
Tween.AnchoredPosition(rectTransform, originalPosition, duration, 0f, Tween.EaseInBack);
|
||||
Tween.LocalScale(rectTransform, Vector3.one, duration, 0f, Tween.EaseInBack, completeCallback: onComplete);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Glow pulse effect (scale up/down repeatedly)
|
||||
/// </summary>
|
||||
public static TweenBase StartGlowPulse(Transform transform, float pulseAmount = 1.1f, float duration = 0.8f)
|
||||
{
|
||||
Vector3 originalScale = transform.localScale;
|
||||
Vector3 pulseScale = originalScale * pulseAmount;
|
||||
|
||||
return Tween.LocalScale(transform, pulseScale, duration, 0f, Tween.EaseIn, Tween.LoopType.PingPong);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stop any active tweens on transform
|
||||
/// </summary>
|
||||
public static void StopTweens(Transform transform)
|
||||
{
|
||||
Tween.Cancel(transform.GetInstanceID());
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Fade Animations
|
||||
|
||||
/// <summary>
|
||||
/// Fade CanvasGroup alpha
|
||||
/// </summary>
|
||||
public static TweenBase FadeCanvasGroup(CanvasGroup canvasGroup, float targetAlpha, float duration, Action onComplete = null)
|
||||
{
|
||||
return Tween.CanvasGroupAlpha(canvasGroup, targetAlpha, duration, 0f, Tween.EaseInOut, completeCallback: onComplete);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pop-out with fade - scale to 0 and fade out simultaneously
|
||||
/// </summary>
|
||||
public static void PopOutWithFade(Transform transform, CanvasGroup canvasGroup, float duration, Action onComplete = null)
|
||||
{
|
||||
// Scale to 0
|
||||
Tween.LocalScale(transform, Vector3.zero, duration, 0f, Tween.EaseInBack);
|
||||
|
||||
// Fade out simultaneously
|
||||
if (canvasGroup != null)
|
||||
{
|
||||
Tween.CanvasGroupAlpha(canvasGroup, 0f, duration, 0f, Tween.EaseInOut, completeCallback: onComplete);
|
||||
}
|
||||
else
|
||||
{
|
||||
// If no canvas group, just call complete after scale
|
||||
Tween.LocalScale(transform, Vector3.zero, duration, 0f, Tween.EaseInBack, completeCallback: onComplete);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: abd48147eff149508890fe2fa87b8421
|
||||
timeCreated: 1763745490
|
||||
@@ -6,7 +6,9 @@ namespace StateMachines.Quarry.AnneLise
|
||||
{
|
||||
public class AnneLiseBushBehaviour : MonoBehaviour
|
||||
{
|
||||
|
||||
[SerializeField] private GameObject dialogueCanvas;
|
||||
|
||||
|
||||
private AppleMachine _anneLiseBushStateMachine;
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
@@ -16,6 +18,7 @@ namespace StateMachines.Quarry.AnneLise
|
||||
|
||||
public void TakePhoto()
|
||||
{
|
||||
dialogueCanvas?.SetActive(false);
|
||||
_anneLiseBushStateMachine.ChangeState("TakePhoto");
|
||||
}
|
||||
}
|
||||
|
||||
78
Assets/Scripts/StateMachines/Quarry/AnneLise/HiddenState.cs
Normal file
78
Assets/Scripts/StateMachines/Quarry/AnneLise/HiddenState.cs
Normal file
@@ -0,0 +1,78 @@
|
||||
using Core.SaveLoad;
|
||||
using UnityEngine;
|
||||
|
||||
namespace StateMachines.Quarry.AnneLise
|
||||
{
|
||||
/// <summary>
|
||||
/// Hidden state for Anne Lise that saves/restores the DialogueCanvas active state
|
||||
/// </summary>
|
||||
public class HiddenState : AppleState
|
||||
{
|
||||
private GameObject _dialogueCanvas;
|
||||
|
||||
/// <summary>
|
||||
/// Serializable data for the hidden state
|
||||
/// </summary>
|
||||
[System.Serializable]
|
||||
private class HiddenStateData
|
||||
{
|
||||
public bool wasDialogueCanvasActive;
|
||||
}
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
// Find the immediate child called "DialogueCanvas"
|
||||
Transform childTransform = transform.Find("DialogueCanvas");
|
||||
if (childTransform != null)
|
||||
{
|
||||
_dialogueCanvas = childTransform.gameObject;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning($"[HiddenState] DialogueCanvas child not found on {gameObject.name}");
|
||||
}
|
||||
}
|
||||
|
||||
public override string SerializeState()
|
||||
{
|
||||
if (_dialogueCanvas == null)
|
||||
{
|
||||
Debug.LogWarning("[HiddenState] Cannot serialize state - DialogueCanvas is null");
|
||||
return "";
|
||||
}
|
||||
|
||||
HiddenStateData data = new HiddenStateData
|
||||
{
|
||||
wasDialogueCanvasActive = _dialogueCanvas.activeSelf
|
||||
};
|
||||
|
||||
return JsonUtility.ToJson(data);
|
||||
}
|
||||
|
||||
public override void OnRestoreState(string data)
|
||||
{
|
||||
if (string.IsNullOrEmpty(data))
|
||||
{
|
||||
Debug.LogWarning("[HiddenState] No data to restore");
|
||||
return;
|
||||
}
|
||||
|
||||
if (_dialogueCanvas == null)
|
||||
{
|
||||
Debug.LogWarning("[HiddenState] Cannot restore state - DialogueCanvas is null");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
HiddenStateData stateData = JsonUtility.FromJson<HiddenStateData>(data);
|
||||
_dialogueCanvas.SetActive(stateData.wasDialogueCanvasActive);
|
||||
Debug.Log($"[HiddenState] Restored DialogueCanvas active state to: {stateData.wasDialogueCanvasActive}");
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
Debug.LogError($"[HiddenState] Failed to restore state: {ex.Message}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1fa347bfb45f473f8639842928f8cfa1
|
||||
timeCreated: 1763978213
|
||||
8
Assets/Scripts/StateMachines/Quarry/SoundBird.meta
Normal file
8
Assets/Scripts/StateMachines/Quarry/SoundBird.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 81aa592db4b598c4cbfb7faf604e0d62
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
45
Assets/Scripts/StateMachines/Quarry/SoundBird/IdleState.cs
Normal file
45
Assets/Scripts/StateMachines/Quarry/SoundBird/IdleState.cs
Normal file
@@ -0,0 +1,45 @@
|
||||
using Core.SaveLoad;
|
||||
using Interactions;
|
||||
using UnityEngine;
|
||||
|
||||
namespace StateMachines.Quarry.SoundBird
|
||||
{
|
||||
/// <summary>
|
||||
/// Idle state for the Sound Bird - bird is landed and slot is interactable
|
||||
/// </summary>
|
||||
public class IdleState : AppleState
|
||||
{
|
||||
[Header("Slot Reference")]
|
||||
[Tooltip("The item slot that should be enabled when the bird is idle")]
|
||||
[SerializeField] private ItemSlot itemSlot;
|
||||
|
||||
public override void OnEnterState()
|
||||
{
|
||||
// Enable the slot when the bird lands (enters idle)
|
||||
if (itemSlot != null)
|
||||
{
|
||||
itemSlot.SetActive(true);
|
||||
Debug.Log($"[IdleState] Enabled ItemSlot: {itemSlot.gameObject.name}");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning("[IdleState] ItemSlot reference is null - cannot enable slot");
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
// Disable the slot when the bird takes off
|
||||
if (itemSlot != null)
|
||||
{
|
||||
itemSlot.SetActive(false);
|
||||
Debug.Log($"[IdleState] Disabled ItemSlot: {itemSlot.gameObject.name}");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning("[IdleState] ItemSlot reference is null - cannot disable slot");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cfd3b894d78129b4aa5310e5ce9cceae
|
||||
@@ -8,6 +8,7 @@ using UnityEngine.UI;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using DamianExperiments;
|
||||
|
||||
namespace UI
|
||||
{
|
||||
@@ -234,7 +235,7 @@ namespace UI
|
||||
case "Quarry":
|
||||
currentUIMode = UIMode.Puzzle;
|
||||
break;
|
||||
case "DivingForPictures" or "CardQualityControl" or "BirdPoop":
|
||||
case "DivingForPictures" or "CardQualityControl" or "BirdPoop" or "StatueDecoration":
|
||||
currentUIMode = UIMode.Minigame;
|
||||
break;
|
||||
}
|
||||
@@ -308,6 +309,9 @@ namespace UI
|
||||
/// </summary>
|
||||
private void ApplyUIModeOverrides(bool visible)
|
||||
{
|
||||
// First, reset state to neutral
|
||||
ResetStateBeforeLevelLoad();
|
||||
|
||||
switch (currentUIMode)
|
||||
{
|
||||
case UIMode.Overworld:
|
||||
@@ -336,6 +340,11 @@ namespace UI
|
||||
}
|
||||
}
|
||||
|
||||
protected void ResetStateBeforeLevelLoad()
|
||||
{
|
||||
eagleEye.GetComponent<EagleEyeBehaviour>()?.ResetEagleEye();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Automatically manages HUD visibility based on page stack state
|
||||
/// </summary>
|
||||
|
||||
@@ -27,3 +27,5 @@ MonoBehaviour:
|
||||
obstacleMaxSpawnY: 3
|
||||
poopFallSpeed: 10
|
||||
poopDestroyYPosition: -20
|
||||
targetMoveSpeed: 4
|
||||
targetSpawnInterval: 3
|
||||
|
||||
@@ -15,6 +15,8 @@ MonoBehaviour:
|
||||
showDebugUiMessages: 1
|
||||
pauseTimeOnPauseGame: 0
|
||||
useSaveLoadSystem: 1
|
||||
autoClearSaves: 0
|
||||
dontSaveOnQuit: 0
|
||||
bootstrapLogVerbosity: 0
|
||||
settingsLogVerbosity: 0
|
||||
gameManagerLogVerbosity: 0
|
||||
|
||||
@@ -35,19 +35,24 @@ MonoBehaviour:
|
||||
allowedItems:
|
||||
- {fileID: 11400000, guid: ecae2d83a5ab2a047a2733ebff607380, type: 2}
|
||||
forbiddenItems: []
|
||||
requiredItemCount: 0
|
||||
- slotItem: {fileID: 11400000, guid: f97b9e24d6dceb145b56426c1152ebeb, type: 2}
|
||||
allowedItems:
|
||||
- {fileID: 11400000, guid: ff4bbba87722023468a0f6395d1f96c7, type: 2}
|
||||
forbiddenItems: []
|
||||
requiredItemCount: 0
|
||||
- slotItem: {fileID: 11400000, guid: d28f5774afad9d14f823601707150700, type: 2}
|
||||
allowedItems:
|
||||
- {fileID: 11400000, guid: 6934dcb56c610c44da228f7f24ca13c9, type: 2}
|
||||
forbiddenItems: []
|
||||
requiredItemCount: 0
|
||||
- slotItem: {fileID: 11400000, guid: aaf36cd26cf74334e9c7db6c1b03b3fb, type: 2}
|
||||
allowedItems:
|
||||
- {fileID: 11400000, guid: c50330645a2b9d549aae3639bdfcea19, type: 2}
|
||||
forbiddenItems: []
|
||||
requiredItemCount: 0
|
||||
- slotItem: {fileID: 11400000, guid: c68dea945fecbf44094359769db04f31, type: 2}
|
||||
allowedItems:
|
||||
- {fileID: 11400000, guid: ab57c8237aac144439a18d69f56d36c6, type: 2}
|
||||
forbiddenItems: []
|
||||
requiredItemCount: 0
|
||||
|
||||
44
Assets/Settings/StatueDressupSettings.asset
Normal file
44
Assets/Settings/StatueDressupSettings.asset
Normal file
@@ -0,0 +1,44 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4fcf232a64e34f489b874519cc96339e, type: 3}
|
||||
m_Name: StatueDressupSettings
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Core.Settings.StatueDressupSettings
|
||||
defaultIconSize: {x: 64, y: 64}
|
||||
defaultAuthoredSize: {x: 128, y: 128}
|
||||
allDecorations:
|
||||
- {fileID: 11400000, guid: 2ea75de9ff6dbfb4b8c246a654868479, type: 2}
|
||||
- {fileID: 11400000, guid: ca949a6208ce5b5488e90ea3e2eed6df, type: 2}
|
||||
- {fileID: 11400000, guid: 5efa934e009bc234e920904b05db3c2f, type: 2}
|
||||
- {fileID: 11400000, guid: 8819ec8b1f4910a4494755cf043636d1, type: 2}
|
||||
- {fileID: 11400000, guid: b09b79db8ef15144bb2138ec59f26a9c, type: 2}
|
||||
- {fileID: 11400000, guid: 8838477f768600848813a215ab6a46fe, type: 2}
|
||||
- {fileID: 11400000, guid: f0df83df3cff9d84ba9fd4895e5d1b58, type: 2}
|
||||
- {fileID: 11400000, guid: 4101d48e428899d409df02f24c83571f, type: 2}
|
||||
- {fileID: 11400000, guid: b01ee8334ee052b4784225337e9a5ece, type: 2}
|
||||
- {fileID: 11400000, guid: a5d493c2c7c9cf74cab038023b401273, type: 2}
|
||||
itemsPerPage: 8
|
||||
gridColumns: 2
|
||||
gridSpacing: {x: 10, y: 10}
|
||||
dragScaleTransitionDuration: 0.2
|
||||
returnToMenuDuration: 0.3
|
||||
minOverlapPercentage: 0.1
|
||||
hoverScaleMultiplier: 1.05
|
||||
hoverAnimationDuration: 0.2
|
||||
placementAnimationDuration: 0.15
|
||||
photoSaveKey: MrCementStatuePhoto
|
||||
photoQuality: 85
|
||||
captureFullScreen: 0
|
||||
cardsRewardCount: 3
|
||||
autoCompleteOnPhoto: 1
|
||||
enableStatePersistence: 1
|
||||
stateSaveKey: StatueDecorationState
|
||||
maxSavedDecorations: 50
|
||||
8
Assets/Settings/StatueDressupSettings.asset.meta
Normal file
8
Assets/Settings/StatueDressupSettings.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 359004e51663d6442b7d2b960d12b459
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -10,6 +10,7 @@ TagManager:
|
||||
- Obstacle
|
||||
- Projectile
|
||||
- Target
|
||||
- MainCinemachineCamera
|
||||
layers:
|
||||
- Default
|
||||
- TransparentFX
|
||||
|
||||
Reference in New Issue
Block a user