using System.Collections.Generic;
using AppleHills.Data.CardSystem;
namespace Data.CardSystem
{
///
/// Serializable snapshot of the card collection state for save/load operations.
///
[System.Serializable]
public class CardCollectionState
{
public int boosterPackCount;
public List cards = new List();
}
///
/// Serializable representation of a single card's saved data.
///
[System.Serializable]
public class SavedCardEntry
{
public string definitionId;
public CardRarity rarity;
public int copiesOwned;
}
}