using UnityEngine; public class Teleporter : MonoBehaviour { public GameObject ObjectToTeleportA; public GameObject ObjectToTeleportB; public Transform TeleportLocationA; public Transform TeleportLocationB; public void TeleporObjects() { if (ObjectToTeleportA != null && TeleportLocationA != null) { ObjectToTeleportA.transform.position = TeleportLocationA.position; } if (ObjectToTeleportB != null && TeleportLocationB != null) { ObjectToTeleportB.transform.position = TeleportLocationB.position; } } }