namespace Minigames.TrashMaze.Data { /// /// Camera states for Trash Maze minigame /// public enum TrashMazeCameraState { /// /// Main gameplay camera following Trafalgar around the level /// Gameplay, /// /// Maze camera following Pulver when exploring the maze alone /// Maze, /// /// Gameplay camera following Pulver (after exiting maze while still player-controlled) /// PulverGameplay } }