%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 033961b12e7b4289838d554c2264bacd, type: 3} m_Name: DivingDeveloperSettings m_EditorClassIdentifier: bubbleUseObjectPooling: 1 bubbleInitialPoolSize: 10 bubbleMaxPoolSize: 30 bubbleSpawnInterval: 0.5 bubbleSpeedRange: {x: 0.5, y: 2} bubbleScaleRange: {x: 0.3, y: 0.7} bubbleWobbleSpeedRange: {x: 1, y: 3} bubbleWobbleAmountRange: {x: 0.05, y: 0.15} bubbleSpawnXMin: -3.5 bubbleSpawnXMax: 3.5 bubbleSpawnY: -5 bubbleWobbleMinScale: 0.2 bubbleWobbleMaxScale: 1.2 bubbleSurfacingSpeedFactor: 0.5 obstacleLayer: 9 obstacleTileLayerMask: serializedVersion: 2 m_Bits: 0 obstacleUseObjectPooling: 1 obstacleMaxPerPrefabPoolSize: 3 obstacleTotalMaxPoolSize: 15 trenchTileUseObjectPooling: 1 trenchTileMaxPerPrefabPoolSize: 2 trenchTileTotalMaxPoolSize: 10 playerBlinkDamageColor: {r: 1, g: 0, b: 0, a: 1} playerBlinkRate: 0.15 playerDamageColorAlpha: 0.7 playerWobbleFrequency: 1.5 playerBaseWobbleAmplitude: 8 playerSpeedToAmplitude: 2 playerMaxRotationLimit: 45 playerVerticalFrequency: 0.5 playerVerticalAmplitude: 0.5 playerVelocitySmoothing: 10 playerRotationSmoothing: 10 playerObstacleLayerMask: serializedVersion: 2 m_Bits: 4294967295 blockInputDuringImmunity: 1 bumpMode: 0 bumpCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4