namespace Minigames.Airplane.Data
{
///
/// Defines how multiple spawn pools are combined.
///
public enum SpawnPoolMode
{
///
/// All unlocked pools contribute to a single shared spawn stream.
/// Objects spawn at regular intervals considering all available pools.
///
Together,
///
/// Each pool spawns independently with its own timing.
/// Multiple objects can spawn simultaneously from different pools.
///
Exclusive
}
}