using UnityEngine; using UnityEngine.Audio; public class FrakkeGasolineBehaviour : MonoBehaviour { public AppleAudioSource audioSource; public AudioResource askGasolineAudio; public AudioResource checkThisTrickAudio; public void PlayAskGasolineAudio() { audioSource.audioSource.resource = askGasolineAudio; audioSource.Play(0); } public void PlayCheckThisTrickAudio() { audioSource.audioSource.resource = checkThisTrickAudio; audioSource.Play(0); } }