using UI.Core; namespace Minigames.StatueDressup.UI { /// /// UIPage wrapper for the statue decoration play area. /// Simple stock page with no transition animations. /// public class PlayAreaPage : UIPage { protected override void DoTransitionIn(System.Action onComplete) { // Instant transition - just show gameObject.SetActive(true); onComplete?.Invoke(); } protected override void DoTransitionOut(System.Action onComplete) { // Instant transition - just hide gameObject.SetActive(false); onComplete?.Invoke(); } public override void OnBackPressed() { // Play area is the root page - don't allow back navigation // Override if you want custom behavior (e.g., quit minigame) } } }