namespace Minigames.TrashMaze.Data
{
///
/// Camera states for Trash Maze minigame
///
public enum TrashMazeCameraState
{
///
/// Main gameplay camera following Trafalgar around the level
///
Gameplay,
///
/// Maze camera following Pulver when exploring the maze alone
///
Maze,
///
/// Gameplay camera following Pulver (after exiting maze while still player-controlled)
///
PulverGameplay
}
}