using System; namespace Minigames.FortFight.Data { /// /// Represents a player in the Fort Fight minigame /// [Serializable] public class PlayerData { public string PlayerName; public bool IsAI; public int PlayerIndex; // 0 for Player One, 1 for Player Two/AI public PlayerData(string name, bool isAI, int playerIndex) { PlayerName = name; IsAI = isAI; PlayerIndex = playerIndex; } } }