%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaaa527529c5438f80d27ff95c7c7930, type: 3} m_Name: FortFightSettings m_EditorClassIdentifier: AppleHillsScripts::Minigames.FortFight.Core.FortFightSettings materialConfigs: - material: 0 baseHp: 20 baseMass: 0.5 - material: 1 baseHp: 50 baseMass: 2 - material: 2 baseHp: 15 baseMass: 0.8 sizeConfigs: - size: 0 hpMultiplier: 1 massMultiplier: 0.5 - size: 1 hpMultiplier: 1.5 massMultiplier: 1 - size: 2 hpMultiplier: 2 massMultiplier: 2 weakPointExplosionRadius: 5 weakPointExplosionDamage: 50 weakPointExplosionForce: 50 fortDefeatThreshold: 0.3 physicsGravityScale: 1 damageColorTint: {r: 1, g: 0, b: 0, a: 1}