Files
AppleHillsProduction/Assets/Scripts/ITouchInputConsumer.cs
Michal Pikulski 1489dbda05 Big Input refactor
2025-09-05 15:04:02 +02:00

10 lines
215 B
C#

using UnityEngine;
public interface ITouchInputConsumer
{
void OnTap(Vector2 position);
void OnHoldStart(Vector2 position);
void OnHoldMove(Vector2 position);
void OnHoldEnd(Vector2 position);
}