Files
AppleHillsProduction/Assets/Scripts/UI/DivingGameOverScreen.cs
journaliciouz 4fc005b082 WIP
2025-10-16 22:35:23 +02:00

19 lines
396 B
C#

using Core;
using UnityEngine;
using UnityEngine.SceneManagement;
public class DivingGameOverScreen : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
public void PlayAgain()
{
SceneManagerService.Instance.ReloadCurrentScene();
gameObject.SetActive(false);
}
}