Files
AppleHillsProduction/Assets/Scripts/DamianExperiments/LawnMowerPuzzle/GardenerBehaviour.cs
2025-10-14 15:54:11 +02:00

28 lines
629 B
C#

using System.Security.Cryptography.X509Certificates;
using Core;
using Pixelplacement;
using UnityEngine;
public class GardenerBehaviour : MonoBehaviour
{
private StateMachine stateMachineRef;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
stateMachineRef = GetComponent<StateMachine>();
}
// Update is called once per frame
void Update()
{
}
public void stateSwitch (string StateName)
{
Logging.Debug("State Switch to: " + StateName);
stateMachineRef.ChangeState(StateName);
}
}