Files
AppleHillsProduction/Assets/Editor/Dialogue/DialogueContentDrawer.cs
2025-10-08 10:51:14 +02:00

127 lines
5.2 KiB
C#

using UnityEditor;
using UnityEngine;
namespace Dialogue.Editor
{
/// <summary>
/// Custom property drawer for DialogueContent that displays either text or image fields based on content type
/// </summary>
[CustomPropertyDrawer(typeof(DialogueContent))]
public class DialogueContentDrawer : PropertyDrawer
{
// Height constants
private const float TypeSelectorHeight = 20f;
private const float PropertySpacing = 2f;
private const float TextFieldHeight = 40f; // Taller for multi-line text
private const float ImageFieldHeight = 18f;
private const float PreviewHeight = 64f;
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
var contentTypeProperty = property.FindPropertyRelative("_contentType");
var height = TypeSelectorHeight + PropertySpacing;
// Add height based on content type
if (contentTypeProperty.enumValueIndex == (int)DialogueContentType.Text)
{
height += TextFieldHeight;
}
else // Image
{
height += ImageFieldHeight;
// Add preview height if an image is assigned
var imageProperty = property.FindPropertyRelative("_image");
if (imageProperty.objectReferenceValue != null)
{
height += PropertySpacing + PreviewHeight;
}
}
return height;
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
EditorGUI.BeginProperty(position, label, property);
// Create a property field and indent it
var contentRect = EditorGUI.PrefixLabel(position, GUIUtility.GetControlID(FocusType.Passive), label);
var indent = EditorGUI.indentLevel;
EditorGUI.indentLevel = 0;
// Get properties
var contentTypeProperty = property.FindPropertyRelative("_contentType");
var textProperty = property.FindPropertyRelative("_text");
var imageProperty = property.FindPropertyRelative("_image");
// Calculate rects
var typeRect = new Rect(contentRect.x, contentRect.y, contentRect.width, TypeSelectorHeight);
var contentFieldRect = new Rect(
contentRect.x,
contentRect.y + TypeSelectorHeight + PropertySpacing,
contentRect.width,
contentTypeProperty.enumValueIndex == (int)DialogueContentType.Text ? TextFieldHeight : ImageFieldHeight);
// Draw the content type dropdown
EditorGUI.PropertyField(typeRect, contentTypeProperty, GUIContent.none);
// Draw the appropriate field based on content type
if (contentTypeProperty.enumValueIndex == (int)DialogueContentType.Text)
{
// Text field with word wrap for multi-line input
textProperty.stringValue = EditorGUI.TextArea(contentFieldRect, textProperty.stringValue);
}
else // Image
{
// Draw the image field
EditorGUI.PropertyField(contentFieldRect, imageProperty, GUIContent.none);
// Draw a preview if an image is assigned
if (imageProperty.objectReferenceValue != null)
{
var sprite = imageProperty.objectReferenceValue as Sprite;
if (sprite != null)
{
var previewRect = new Rect(
contentRect.x,
contentFieldRect.y + contentFieldRect.height + PropertySpacing,
contentRect.width,
PreviewHeight);
// Draw the preview with preserved aspect ratio
DrawSpritePreview(previewRect, sprite);
}
}
}
EditorGUI.indentLevel = indent;
EditorGUI.EndProperty();
}
private void DrawSpritePreview(Rect position, Sprite sprite)
{
if (sprite == null || sprite.texture == null) return;
// Calculate aspect-preserved rect
float aspectRatio = sprite.rect.width / sprite.rect.height;
float targetWidth = Mathf.Min(position.width, position.height * aspectRatio);
float targetHeight = targetWidth / aspectRatio;
// Center the preview
Rect previewRect = new Rect(
position.x + (position.width - targetWidth) * 0.5f,
position.y + (position.height - targetHeight) * 0.5f,
targetWidth,
targetHeight
);
// Draw the sprite preview
EditorGUI.DrawPreviewTexture(previewRect, sprite.texture, null, ScaleMode.ScaleToFit);
// Draw a border around the preview
GUI.Box(previewRect, GUIContent.none);
}
}
}