Files
AppleHillsProduction/Assets/Scripts/Input/ITouchInputConsumer.cs

10 lines
215 B
C#

using UnityEngine;
public interface ITouchInputConsumer
{
void OnTap(Vector2 position);
void OnHoldStart(Vector2 position);
void OnHoldMove(Vector2 position);
void OnHoldEnd(Vector2 position);
}