47 lines
837 B
C#
47 lines
837 B
C#
using UnityEngine;
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public class TestIndicator : MonoBehaviour, PuzzleS.IPuzzlePrompt
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void OnShow()
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{
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gameObject.SetActive(true);
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}
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public void OnHide()
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{
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gameObject.SetActive(false);
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}
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public void ShowFar()
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{
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gameObject.SetActive(true);
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}
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public void ShowClose()
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{
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gameObject.transform.localScale = new Vector3(-0.2f, 0.2f, 0.2f);
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}
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public void HideClose()
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{
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gameObject.transform.localScale = new Vector3(-0.1f, 0.1f, 0.1f);
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}
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public void HideFar()
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{
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gameObject.SetActive(false);
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}
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}
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