Files
AppleHillsProduction/Assets/External/Pixelplacement/Surge/Spline/Objects/CurveDetail.cs

29 lines
651 B
C#

/// <summary>
/// SURGE FRAMEWORK
/// Author: Bob Berkebile
/// Email: bobb@pixelplacement.com
///
/// Holds details of a spline's curve.
///
/// </summary>
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Pixelplacement
{
public struct CurveDetail
{
//Public Variables:
public int currentCurve;
public float currentCurvePercentage;
//Constructor:
public CurveDetail (int currentCurve, float currentCurvePercentage)
{
this.currentCurve = currentCurve;
this.currentCurvePercentage = currentCurvePercentage;
}
}
}