22 lines
551 B
C#
22 lines
551 B
C#
using Pixelplacement;
|
|
using UnityEngine;
|
|
using Core.SaveLoad;
|
|
public class ButterflyFreeBehaviour : MonoBehaviour
|
|
{
|
|
public GameObject butterflyRef;
|
|
private Animator butterflyAnimator;
|
|
public PicnicBehaviour picnicRef;
|
|
public void OnEnable()
|
|
{
|
|
if (butterflyRef != null)
|
|
{
|
|
butterflyAnimator = butterflyRef.GetComponentInChildren<Animator>();
|
|
}
|
|
butterflyAnimator.SetTrigger("IsFree");
|
|
picnicRef.EnterDistractedState();
|
|
|
|
Debug.Log("ButterflyFreeBehaviour enabled");
|
|
}
|
|
}
|
|
|