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AppleHillsProduction
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64be688f6b21d5e37d8be3c315ef259824fc58c7
AppleHillsProduction
/
Assets
/
Data
/
Puzzles
/
Quarry
/
ExampleAssPuzzle
History
Michal Pikulski
64be688f6b
Change the puzzle system to an offline-processed data structure to get around activation issues
2025-10-15 19:14:32 +02:00
..
Ass1.asset
Change the puzzle system to an offline-processed data structure to get around activation issues
2025-10-15 19:14:32 +02:00
Ass1.asset.meta
Change the puzzle system to an offline-processed data structure to get around activation issues
2025-10-15 19:14:32 +02:00
Ass2.asset
Change the puzzle system to an offline-processed data structure to get around activation issues
2025-10-15 19:14:32 +02:00
Ass2.asset.meta
Change the puzzle system to an offline-processed data structure to get around activation issues
2025-10-15 19:14:32 +02:00
Ass3.asset
Change the puzzle system to an offline-processed data structure to get around activation issues
2025-10-15 19:14:32 +02:00
Ass3.asset.meta
Change the puzzle system to an offline-processed data structure to get around activation issues
2025-10-15 19:14:32 +02:00
Head.asset
Change the puzzle system to an offline-processed data structure to get around activation issues
2025-10-15 19:14:32 +02:00
Head.asset.meta
Change the puzzle system to an offline-processed data structure to get around activation issues
2025-10-15 19:14:32 +02:00