Files
AppleHillsProduction/Assets/Scripts/Sound/LevelAudioObject.cs
2025-10-30 14:17:47 +01:00

23 lines
507 B
C#

using UnityEngine;
using UnityEngine.Audio;
using System;
public class LevelAudioObject : MonoBehaviour
{
public AppleAudioSource narratorAudioSource;
public AudioResource firstNarration;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
PlayNarrationAudio();
}
void PlayNarrationAudio()
{
narratorAudioSource.audioSource.resource = firstNarration;
narratorAudioSource.Play(0);
}
}