Files
AppleHillsProduction/Assets/Editor/Dialogue/DialogueNodes.cs

196 lines
8.0 KiB
C#

using UnityEngine;
using Unity.GraphToolkit.Editor;
using System;
namespace Editor.Dialogue
{
[Serializable]
public class StartNode : Node
{
protected override void OnDefinePorts(IPortDefinitionContext context)
{
context.AddOutputPort("out").Build();
context.AddInputPort<string>("SpeakerName").Build();
}
}
[Serializable]
public class EndNode : Node
{
protected override void OnDefinePorts(IPortDefinitionContext context)
{
context.AddInputPort("in").Build();
}
}
[Serializable]
public enum DialogueType
{
SayOneLine,
SayMultipleLines
}
[Serializable]
public class DialogueNode : Node
{
const string LineTypeOptionName = "DialogueLineType";
const string NoLinesOptionName = "NoLines";
const string LoopThroughDefaultLinesOptionName = "LoopThroughDefaultLines";
const string DefaultDialogueLineOptionName = "DefaultDialogueLine";
protected override void OnDefineOptions(IOptionDefinitionContext context)
{
context.AddOption<DialogueType>(LineTypeOptionName)
.WithDisplayName("Default Line Type")
.WithDefaultValue(DialogueType.SayOneLine)
.Delayed();
context.AddOption<int>(NoLinesOptionName)
.WithDisplayName("Number of Default Lines")
.WithDefaultValue(1)
.Delayed();
}
protected override void OnDefinePorts(IPortDefinitionContext context)
{
context.AddInputPort("in").Build();
context.AddOutputPort("out").Build();
var lineTypeOption = GetNodeOptionByName(LineTypeOptionName);
lineTypeOption.TryGetValue<DialogueType>(out var lineType);
var lineCountOption = GetNodeOptionByName(NoLinesOptionName);
lineCountOption.TryGetValue<int>(out var lineCount);
if (lineType == DialogueType.SayMultipleLines)
{
for (var i = 0; i < lineCount; i++)
{
context.AddInputPort<string>($"{DefaultDialogueLineOptionName}{i + 1}").WithDisplayName($"Default Dialogue Line {i + 1}").Build();
}
}
else
{
context.AddInputPort<string>($"{DefaultDialogueLineOptionName}").WithDisplayName("Default Dialogue Line").Build();
}
context.AddInputPort<bool>($"{LoopThroughDefaultLinesOptionName}").WithDisplayName("Loop Through Default Lines?").Build();
}
}
[Serializable]
public class WaitOnPuzzleStep : DialogueNode
{
const string RequiredPuzzleStep = "RequiredPuzzleStep";
protected override void OnDefinePorts(IPortDefinitionContext context)
{
context.AddInputPort<PuzzleStepSO>(RequiredPuzzleStep).WithDisplayName("Required Puzzle Step").Build();
base.OnDefinePorts(context);
}
}
[Serializable]
public class WaitOnPickup : DialogueNode
{
const string RequiredPickupsOptionName = "RequiredPickup";
protected override void OnDefinePorts(IPortDefinitionContext context)
{
context.AddInputPort<PickupItemData>(RequiredPickupsOptionName).WithDisplayName("Required Pickup").Build();
base.OnDefinePorts(context);
}
}
[Serializable]
public class WaitOnSlot : DialogueNode
{
const string RequiredSlotOptionName = "RequiredSlot";
// Incorrect item - i.e. not the correct one but also not forbidden
const string IncorrectItemLineTypeOptionName = "IncorrectItemDialogueLineType";
const string IncorrectItemNoLinesOptionName = "IncorrectItemNoLines";
const string LoopThroughIncorrectItemLinesOptionName = "LoopThroughIncorrectItemLines";
const string IncorrectIteDialogueLineOptionName = "IncorrectItemDialogueLine";
// Explicitely forbidden item
const string ForbiddenItemLineTypeOptionName = "ForbiddenItemDialogueLineType";
const string ForbiddenItemNoLinesOptionName = "ForbiddenItemNoLines";
const string LoopThroughForbiddenItemLinesOptionName = "LoopThroughForbiddenItemLines";
const string ForbiddenIteDialogueLineOptionName = "ForbiddenItemDialogueLine";
protected override void OnDefineOptions(IOptionDefinitionContext context)
{
base.OnDefineOptions(context);
// Incorrect
context.AddOption<DialogueType>(IncorrectItemLineTypeOptionName)
.WithDisplayName("Incorrect Item Line Type")
.WithDefaultValue(DialogueType.SayOneLine)
.Delayed();
context.AddOption<int>(IncorrectItemNoLinesOptionName)
.WithDisplayName("Number of Incorrect Item Lines")
.WithDefaultValue(1)
.Delayed();
// Forbidden
context.AddOption<DialogueType>(ForbiddenItemLineTypeOptionName)
.WithDisplayName("Forbidden Item Line Type")
.WithDefaultValue(DialogueType.SayOneLine)
.Delayed();
context.AddOption<int>(ForbiddenItemNoLinesOptionName)
.WithDisplayName("Forbidden of Incorrect Item Lines")
.WithDefaultValue(1)
.Delayed();
}
protected override void OnDefinePorts(IPortDefinitionContext context)
{
context.AddInputPort<PickupItemData>(RequiredSlotOptionName).WithDisplayName("Required Slot").Build();
base.OnDefinePorts(context);
// Incorrect
var incorrectItemLineTypeOption = GetNodeOptionByName(IncorrectItemLineTypeOptionName);
incorrectItemLineTypeOption.TryGetValue<DialogueType>(out var incorrectItemLineType);
var incorrectItemLineCountOption = GetNodeOptionByName(IncorrectItemNoLinesOptionName);
incorrectItemLineCountOption.TryGetValue<int>(out var incorrectItemLineCount);
if (incorrectItemLineType == DialogueType.SayMultipleLines)
{
for (var i = 0; i < incorrectItemLineCount; i++)
{
context.AddInputPort<string>($"{IncorrectIteDialogueLineOptionName}{i + 1}").WithDisplayName($"Incorrect Item Dialogue Line {i + 1}").Build();
}
}
else
{
context.AddInputPort<string>($"{IncorrectIteDialogueLineOptionName}").WithDisplayName("Incorrect Item Dialogue Line").Build();
}
context.AddInputPort<bool>($"{LoopThroughIncorrectItemLinesOptionName}").WithDisplayName("Loop Through Incorrect Item Lines?").Build();
// Forbidden
var forbiddenItemLineTypeOption = GetNodeOptionByName(ForbiddenItemLineTypeOptionName);
forbiddenItemLineTypeOption.TryGetValue<DialogueType>(out var forbiddenItemLineType);
var forbiddenItemLineCountOption = GetNodeOptionByName(ForbiddenItemNoLinesOptionName);
forbiddenItemLineCountOption.TryGetValue<int>(out var forbiddenItemLineCount);
if (forbiddenItemLineType == DialogueType.SayMultipleLines)
{
for (var i = 0; i < forbiddenItemLineCount; i++)
{
context.AddInputPort<string>($"{ForbiddenIteDialogueLineOptionName}{i + 1}").WithDisplayName($"Forbidden Item Dialogue Line {i + 1}").Build();
}
}
else
{
context.AddInputPort<string>($"{ForbiddenIteDialogueLineOptionName}").WithDisplayName("Forbidden Item Dialogue Line").Build();
}
context.AddInputPort<bool>($"{LoopThroughForbiddenItemLinesOptionName}").WithDisplayName("Loop Through Forbidden Item Lines?").Build();
}
}
}