Files
AppleHillsProduction/Assets/Scripts/StateMachines/CementFactory/ThrowAwayFlowerBehaviour.cs
2025-12-18 21:31:48 +01:00

15 lines
319 B
C#

using UnityEngine;
using UnityEngine.Audio;
public class ThrowAwayFlowerBehaviour : MonoBehaviour
{
public AppleAudioSource audioSource;
public AudioResource doesNotCountAudio;
public void OnEnable()
{
audioSource.audioSource.resource = doesNotCountAudio;
audioSource.Play(0);
}
}