25 lines
507 B
C#
25 lines
507 B
C#
using UnityEngine;
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using Pixelplacement;
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public class AnneLiseBushBehaviour : MonoBehaviour
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{
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private StateMachine anneLiseBushStateMachine;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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anneLiseBushStateMachine = GetComponent<StateMachine>();
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}
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// Update is called once per frame
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void Update()
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{
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}
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void TakePhoto()
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{
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anneLiseBushStateMachine.ChangeState("TakePhoto");
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}
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}
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