Files
AppleHillsProduction/Assets/Scripts/StateMachines/CementFactory/ReceptionistAnimEventWrapper.cs
2025-12-18 21:31:48 +01:00

19 lines
400 B
C#

using UnityEngine;
public class ReceptionistAnimEventWrapper : MonoBehaviour
{
public ReceptionistCountingBehavior countingBehavior;
public void PlayLoveAudio(string lovesMe)
{
if (lovesMe == "true")
{
countingBehavior.PlayCountingAudio(true);
}
else
{
countingBehavior.PlayCountingAudio(false);
}
}
}