Files
AppleHillsProduction/Assets/Scripts/DamianExperiments/LawnMowerPuzzle/GardenerBehaviour.cs
Damian 322bd5377d SoundGenerator Puzzle Section WIP
Started on the sound generator section of the soundbird puzzle, plus organized folders.
2025-09-22 14:37:16 +02:00

27 lines
613 B
C#

using System.Security.Cryptography.X509Certificates;
using Pixelplacement;
using UnityEngine;
public class GardenerBehaviour : MonoBehaviour
{
private StateMachine stateMachineRef;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
stateMachineRef = GetComponent<StateMachine>();
}
// Update is called once per frame
void Update()
{
}
public void stateSwitch (string StateName)
{
Debug.Log("State Switch to: " + StateName);
stateMachineRef.ChangeState(StateName);
}
}