Files
AppleHillsProduction/Assets/Scripts/DamianExperiments/LawnMowerPuzzle/LawnMowerBehaviour.cs
Damian 322bd5377d SoundGenerator Puzzle Section WIP
Started on the sound generator section of the soundbird puzzle, plus organized folders.
2025-09-22 14:37:16 +02:00

30 lines
639 B
C#

using UnityEngine;
using Pixelplacement;
public class LawnMowerBehaviour : MonoBehaviour
{
private StateMachine stateMachineRef;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
stateMachineRef = GetComponent<StateMachine>();
}
// Update is called once per frame
void Update()
{
}
public void mowerTouched()
{
Debug.Log("Mower Touched");
}
public void stateSwitch(string StateName)
{
Debug.Log("State Switch to: " + StateName);
stateMachineRef.ChangeState(StateName);
}
}