Files
AppleHillsProduction/Assets/Scripts/PickupItemData.cs
2025-09-01 16:14:21 +02:00

11 lines
260 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "PickupItemData", menuName = "Game/Pickup Item Data")]
public class PickupItemData : ScriptableObject
{
public string itemName;
[TextArea]
public string description;
public Sprite mapSprite;
}