27 lines
607 B
C#
27 lines
607 B
C#
using UnityEngine;
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using Pixelplacement;
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public class GardenerChaseBehavior : MonoBehaviour
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{
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public Spline ChaseSpline;
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public Transform GardenerObject;
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public float chaseDuration;
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public float chaseDelay;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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Tween.Spline (ChaseSpline, GardenerObject, 0, 1, false, chaseDuration, chaseDelay, Tween.EaseInOut, Tween.LoopType.PingPong);
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}
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void Awake()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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