39 lines
1021 B
C#
39 lines
1021 B
C#
/// <summary>
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/// SURGE FRAMEWORK
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/// Author: Bob Berkebile
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/// Email: bobb@pixelplacement.com
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///
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/// Used internally by the tween system to run all tween calculations.
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///
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/// </summary>
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using UnityEngine;
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using System.Collections;
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using Pixelplacement;
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namespace Pixelplacement.TweenSystem
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{
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public class TweenEngine : MonoBehaviour
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{
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public void ExecuteTween(TweenBase tween)
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{
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Tween.activeTweens.Add(tween);
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}
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private void Update()
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{
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foreach (var tween in Tween.activeTweens.ToArray())
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{
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tween.Tick();
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}
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// for (int i = Tween.activeTweens.Count - 1; i >= 0; i--)
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// {
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// if (!Tween.activeTweens[i].Tick())
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// {
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// Tween.activeTweens.RemoveAt(i);
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// }
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// }
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}
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}
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} |