Files
AppleHillsProduction/Assets/Scripts/StateMachines/Quarry/AnneLise/AnneLiseBushBehaviour.cs

19 lines
443 B
C#

using UnityEngine;
using Pixelplacement;
public class AnneLiseBushBehaviour : MonoBehaviour
{
private StateMachine anneLiseBushStateMachine;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
anneLiseBushStateMachine = GetComponent<StateMachine>();
}
public void TakePhoto()
{
anneLiseBushStateMachine.ChangeState("TakePhoto");
}
}