Files
AppleHillsProduction/Assets/Scripts/Core/Logging.cs
2025-10-14 15:54:11 +02:00

17 lines
419 B
C#

namespace Core
{
public static class Logging
{
[System.Diagnostics.Conditional("ENABLE_LOG")]
public static void Debug(object message)
{
UnityEngine.Debug.Log(message);
}
[System.Diagnostics.Conditional("ENABLE_LOG")]
public static void Warning(object message)
{
UnityEngine.Debug.LogWarning(message);
}
}
}