Files
AppleHillsProduction/Assets/Art/Textures/MenuIcon_PLACEHOLDER.png
tschesky e878a32263 Introduce input modes and Pause Menu (#8)
- Add input mode switching to the Input Manager
- Automatically set input mode on scene load - UI for MainMenu and GameAndUI for other scenes
- Add PauseMenu prefab, auto-loaded via the boostrap system
- Automatically control PauseMenu visibility based on current scene

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #8
2025-09-25 10:06:51 +00:00

6.0 KiB
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/tschesky/AppleHillsProduction/raw/commit/c94cd4f56753a7812591c1cd9ac0fd0831f7a208/Assets/Art/Textures/MenuIcon_PLACEHOLDER.png