Files
AppleHillsProduction/Assets/Scripts/InteractionRequirementBase.cs

12 lines
275 B
C#

using UnityEngine;
using UnityEngine.Events;
public abstract class InteractionRequirementBase : MonoBehaviour
{
[Header("Events")]
public UnityEvent OnSuccess;
public UnityEvent OnFailure;
public abstract bool TryInteract(FollowerController follower);
}